its a big ROM. You'll just have to see how the emulators progress in the future I think.
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its a big ROM. You'll just have to see how the emulators progress in the future I think.
souLLy, that's not the issue. Rom size has no meaning for SnezziDS, since it requires a cart with GBA compatibility to run, meaning that the maximum size is 32 MB. Like I told him on PocketHeaven, I'm really stumped as to why this game functions the way it does. Normally the sound version would fix a game that freezes due to SPC loops, but in this case, the nosound version bypasses the loops while the sound version locks up. I can NOP out the SPC loops to unfreeze the game, but of course this disables all the sound. It's very strange.