I've been playing it for about three hours yesterday and I got to the second boss (I'm playing on Very Easy in Dreamcast mode - with unlimited credits).
It's a great game with fantastic sound and graphics. The attention to detail is insane! One example on this topic: If you save the game at the stage you've been playing, the game will change the title screen's background theme to display the graphics from your saved game.
The controls are very accurate. The standard button mapping is (A) for shooting and charging your blue Laser Beam, (Y) for rapid fire, (X) or (L) for rotating your satellite clockwise and (B) or (R) for rotating into the opposite direction. The Dreamcast-exclusive L/R-Trigger support for rotating your satellite is gold and makes the game feel like it's been made with the Dreamcast's controller in mind. The only thing I missed was rumble support.
For it beeing a straight 1:1 NeoGeo port the graphics are absolutely mind blowing IMHO. I did a quick comparision with Pulstar and graphics are a lot more detailed in Last Hope. As mentioned in the
Daddelkingz review, boss animations is the only department were Pulstar seems to be more advanced.
I've played the game via RGB on a large tube TV and my stereo. It's obvious that it's been made for that setup. Playing via VGA box still does the game justice as you will be able to see all the little details much better.
The game is exactly as hard as Last Resort, Pulstar or ThunderForce IV so you need to know the excact position where each and every single enemy will be spawned to actually beat a level. If you loose a life you'll also loose all weapon upgrades (satellite, etc.) and you'll be taken to the most recent restart point a few screen lenghts back. To actually be able to beat the game however, you need the full weapon upgrades. Only if you master the game you'll be able to really enjoy the graphics and music. As the game never seems to be unfair, this adds a lot to the replay value.
The game's packaging looks very nice and professional. It came with spine card and a Last Hope sticker. The manual sketches are hand drawn and look as great as the cover artwork.
It's great to have a new horizontal shmup of this quality on Dreamcast! - Thanks to everyone involved in making this possible :D
Btw, I found a little "bug" that can be exploited to play your current level with the title screen music: Play your game with sound turned on. When you ran out of lives and the game asks you 'Continue? - Yes/No', choose 'No' and save your game to VMU. Now deactivate the BGM in options and start the game. When it asks you to continue your saved game choose 'Yes' and you'll be playing with the title screen's music. :D