yup, it might just be some kind of image saved on the psp to display the picture. not too advance. anyways, sadly thats got to be a fake.
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yup, it might just be some kind of image saved on the psp to display the picture. not too advance. anyways, sadly thats got to be a fake.
definately a fake, they took this pic http://homepage2.nifty.com/shinu/cvgs/cvgsmac/ff7.gif and added the text at the side then put it on the PSP to 'look' like an emulator ...
wonder if it works on a 1.5 :s
He never said that. He simply said it is probably fake due to the fact that NES and SNES still arent all that fast. Both of which make sense. SNES9X is actually fairly fast, the only problem is that you are probably comparing it to zsnes which is written in assembly, its like comparing apples and oranges.Quote:
Originally Posted by nexis2600
That being said, I also think that it is unlikely that someone has a full speed psx emulator running on the psp. The only very portable ps emulator out there is PCSX and it is very very slow, and if they had been writing it from scratch I don't think that it would be possible to have any playstation games actually running yet, since as far as i know, 3d hasnt been figured out yet, only framebuffer writing, which would mean that it would have to be a fully software emulator.
Hi
Still, its more easy to have a PSX emu in 'C' runing faster then a SNES 'C' emu whole due to the Timing on the SNES emu's that have to be very accurate to run lots of games. The same goes with Assembly(thou, with Asm some tricks can be used).
-Mekanaizer-
Quote:
Originally Posted by quzar
never seen you make a post thats so tough on a fellow coder. anyways its pretty much been proven that its a fake by now, this topic really should be locked as to prevent some meaningless arguments that often occur for no apparent reason.
Its much more then that and Snes9X is still not fairly fast. Look at that as well. The avalible NES emu runs poorly compaired to the GBC emulator which runs pretty solid.Quote:
Originally Posted by quzar
http://fpsearm.psxfanatics.com/Quote:
Originally Posted by quzar
I watched this emulator, which is a port of a pc emu by the way, from the start and in it's early days it was getting 40fps on quite a few games. Not to mention Pocket PC lack 3d accelleration.
There are also more things that will lend to a ps1 emulator being posible at faster framerate then ps1 mostly in the cpu. Both systems have mips cpu cores which will make emulation easy and have less pit falls.
A small pitfall (that is eating up speed) on ngPsp is the fact I have to allign all memory access and the whole core heavly uses the emu's memory routines. This of course wont be a problem on the ps1 since it already works with everything alligned.
thanks 4 explainingQuote:
Originally Posted by quzar
I don't doubt that this pic is a fake but just an fyi http://www.memorystick.com/en/msnews/msupdate/36_1.htmlQuote:
Originally Posted by 1timeuser
it is possible to put all that onto a memory stick.
Who would want to spend double the price of the psp if not more for a mere 4 gigs? Thanks but no thanks I'll pass
Jesus christ people.
Research. There is a PS1 emulator (I posted the link above) for Pocket PC. It uses a form of ripping uneeded data (movies, CDA, XA) and zlib compression to compress full ps1 games down to less then 32 megs on 1/3 of the titles out there.
There wont be a need for a 2GB or 4GB unless you want to keep the full cd uncompressed but on many games it's just stupid (like a fighter, you dont need the movies).