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Great release; I can't wait to see Mario 64 running on my Dreamcast :D
BTW, here are some interesting thoughts by Rand Linden and Ex-Cyber on emulating the N64 on Dreamcast:
http://dcemulation.com/phpBB/viewtop...984948#p984948
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yes, is already proven, i shouldnt know to tell you exactly how many FPS, but this is important.
Not a single glitch or failure figure, the truth is that a single pass see as moves DC. I firmly believe that the core could be made suitable authentic wonders.
Constant in the movement, calculating eye that might be about 8 FPS / 7. Much more than we could imagine drawing and moving graphics with such purity, is laudable.
Only a little flaw windows where there are texts, for the moment I just tried mario redirecting from dctool GUI with an iso from the BBA.
We talk ...., at first instance the work is great !!!!
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Hey wraggster can you make a compatbility thread like their is for the PSP Dadelus emulator? Theres no denying some is going to pick this up and work on it, alot of the work is practically done on it already, just needs optimizing, save support, a Gui, and a caching technique.
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I have been taking a look on the source. The makefliles are weird for me, should be OK to generate a new make to probe with our toolchains.
Tomorrow I'll make a tryout in order to know if I'm able to recompile. This one promises a lot, in the right hands can be an awesome emulator
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Ron if you get this think working optomized, etc you will be my hero!
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Maybe a question of time. As soon as possible i'll talk to GPF, Fox68K and Chui , let's see what can we do with it.
Also should be interesting if people like Quzar, BlueCrab, BlackAura, Fackue, etc... and many others can take a look on it and give us an opinion at the respect, this is only the first step
Regards
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this is very much a dream come true, some advancement in n64 emulation on the DC. I remember when we were dawning on neogeo, ase, and even as far back as dreamsnes. Its very nice to see some decent movement in the DC homebrew scene again. Great thanks to those who have made this port possible and to those who may optimize it.
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wonderfull cant wait to see you guys trying to improve this emulator!
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It would be amazing to get Mario 64 running fullspeed w/sound. I mean, it already looks great (except marios face is missing some textures). But it looks great and with some more optimization, you could get it running at maybe 20 FPS
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Wow, the DCNews forum has 48 guys in it now. Before this emu was released it had only about 20 person viewing the news in this forum. ;)