While I will give you that, and I don't doubt there are quite a few manufacturers who know full well that a good deal of revenue is coming from illegal uses, there are legitimate reasons for wanting commercial compatibility. Backups, sheer convenience of not having to risk losing multiple carts, and game mods for personal use.
Yes, I despise piracy, but I don't believe that attacking hardware also enjoyed by legitimate players is the way to do it. For that matter you don't even need *any* Nintendo hardware to pirate most DS games, anyway, you can do it on your PC. Nintendo would be wise to attack the ROM distributors instead. You can't stop them all any more than you can smash every R4, but when knowledge of Google is all you need to track them down, and Nintendo does nothing, you know where their priorities really are.
Now that, is not true. Nintendo already shut down Games N' Music, which has no commercial compatibility. That WAS advertised as (and is in hardware) an exclusively homebrew device, and they wanted it gone anyway. Nintendo does not want unlicensed developers on their consoles, period, don't let the piracy talk fool you. They will not accept any business for their consoles which was not authorized by them, so long as there's anything they can do about it. They have in the past attacked rentals, cheat devices, and imports (unsuccessful on the earlier two).Quote:
if the card manufacturers stressed and indeed stuck to being 'homebrew devices' there would not be thses arguments in the first place.