There have been enough fake "Hello World" exploits for PS3. The last thing we need is someone hyping another exploit only to find out it is fake.
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There have been enough fake "Hello World" exploits for PS3. The last thing we need is someone hyping another exploit only to find out it is fake.
You can't sum it up better than this.
Spoiler!
hmm, you guys just don't see the potential of what EPIC games has allowed us to do on the ps3 via the ps3tool they provided us.
depending on what can be done with the unrealscript, i dont see why we can't see awsome games like "mario dont drop my ps3" running on the system.(weather its coded in c/c++, LUA, or UnrealScript, it will still be mario dont drop my ps3).
and this is not realy an april fool's joke. i just played-up the idea since everyone was saying it was.
untill my video showed up on youtube,no one had thought making anyting other then content for UT3 with the PS3tool.
I saw beyond this, and was able to read up on unrealscript and get a little hello world working.
soon i will get more then that working maybe a bouncing ball on screen.
then after that a controlable paddle.
after that an ai scripted paddle on the other side of the screen.
stuff like creating a 3d room with a fixed camera view from the top working together with urealscript arrays could lead to something like a 3d tetris(Unreal Tetris?) with UT3 sounds and partical effects.
i personaly dont like UnrealScript that much, i am a Doom3 script guy myself.
but then again doom3 is not on the ps3 and does not allow me to run scripts :(
Of course, i expected all this negative feed back because people have been waiting so long for a way to run emulators and iso loaders and such, were expecting to much of this, and i clearnly stated from the very begining it was not going to be the case.
To all those who see this potential,
you guys are the ones that understand what this is all about :)
it is about homebrew games.
not hacks,exploits,emulaters,iso loaders,file managment systems,mp3 players,blu-ray hacks.
just GAMES, for the love of GAMES.
You sound like a technical version of an epic marketing rep.
Of course you can create things for a game that is designed to allow user-created content modifications (mods).
A 'hello world' when used in the context of news for a console that cannot currently run unofficial code is newsworthy because it is used as a demonstration that someone has put in the work to find code to exploit that allows unsigned code to be run and they are demonstrating that.
Seeing the words 'hello world' being displayed by the console is not the point of the release.
Mods with all sorts of gameplay not intended by the makers of the original title exist for pc games. If a console game allows mods then it is the same thing: It's judged on the direct entertainment value of the particular mod, not the technical achievement of being able to mod the game.
People are already aware that user created mods can be made for a games that are designed to support them. Creating a mod that just displays 'hello world' is not really needed.
All i can say is drac do your thing. Even tho it was bad timing and/or bad usage of the phase "hello world", I hope you continue your development of mods for UTIII. Sounds like you got some good ideas.
ok maybe your right, but i did not have plans on releasing a hello world app in the first place, i wanted to make a small game fist, but i kept being called a fake, so i decided to release what i had.
and thats why i wanted to wait, but cause this does not do it justice... but ohh well.
ill see if i can get more stuff going.
and i appologise if i was rude earlyer, and did lead people into thinking it was unsigned code. that was not my intention.
iv been under a lot of stress lately, and might have said somethings i shouldent have and probably went about the whole thing the wrong way.
i guess i just got to excited. I apologise for my rudeness and cockyness.
Don't aplologize. Why don't you all shut the f*ck up, seriously. I don't see ANY of you creating some hack for the ps3, atleast dragula attempted something. It's a start to homebrew, if you want to crash the game and run unassigned code, nobody's stopping you, go ahead but don't expect somebody else just to code it.
Yeah! I can tell you one reason they wont...their jealous they didn't find this on their own. The best thing to do now Drag: Don't read anymore from the forums...you will have negative and positive...Just do your thing and continue dude...don't let these people get to you...and don't apologize rofl...its your work.:thumbup:
Don't get you hope up people. It's merely a scripting language, which can't do anymore than scripts in a flash file.
It is a scripting language, albeit a powerful one. Depending on what we can and cannot change within UT3, this could be the door "homemade 3D games".
Mind you they will still be considered "UT3 Mods" but we have no idea what liberties are given to us. It may very well be possible to program a simple menu, that loads up a different "level" with scripted sequences that makes up a "different" game.
Looking at it from outside the code, it will seem as though we are loading up different games; in actuality it would be simply loading up different levels for UT3.
The point is, this could end up being a very cost effective, KOSHER form of "Homebrew" on the PS3.
As well, the immediate benefit of this is that we have a great 3d engine to run these games off of. Imagine, for instance, Super Mario War 3d, using UT3 on-par-graphically models of Mario, Luigi, etc, jumping about in a sort of Platformer scenario.
Mods like this exist for HL2, so they should be possible on UT3.
Again they would be mods, technically speaking, but it would give the illusion of being "homebrew" and Sony nor Epic would mind, since we aren't breaking any laws or rules or using the system in any illegal fashion.
Well, I'm not an expert coder or anything, but I couldn't help but think... Given that there is a programming language available on the PS3, even if it is only accessible through the game itself, would it be possible to script up a Process Manager, or maybe overflow processes that we might want to disable?
I really don't know much about UnrealScript or its capabilities, but I'm reasonably certain it could be done, considering that it's fairly simple to do on most other visual programming languages. Would probably just take a more accomplished programmer than me...
Even then, I'll be doing some research on the matter, and see if I can figure anything out "on my own" (cum notis variorum). Xp
G'd luck all!
i've done some re-serch today and found this:
Unreal Tetris!
so this is defenetly possible(maybe).
since this is done on an old unreal engine.
but this guy had the right idea :thumbup:
looks like the UTGUI is the place to "draw to".
You intentionally deceived everyone by not saying that it was a UT3 mod which should have been mentioned from the start. That being said, I have always had hopes of getting something out of these mods. I still wait.
The best thing about this is that I bought a PS3 with UT3 like 3 days ago. It's the only game I currently own, but damn! What a good choice. :D
Go for it!
lol.
var acceptapology;
if (dragula69apology>=1) {
acceptapology=true;
} else {acceptapology=false}
if (acceptapology) {return("Apology accepted.");} else {return(0);}
I can really see the possibilities with this. This is the closest to homebrew on the ps3 as we can get to at the moment and it is limited so no piracy, everyone wins. :D
Yes you can, the variable is initialised in the function.
Very lame approach to release, but nice find all the same.
I don't see what the find is....
http://udn.epicgames.com/Three/PS3Mods.html
It's an advertised feature, people were complaining on the epic forums when they couldn't make mods straight away at release.
Sitting here in my chair while my laptop bakes my testicles, I will forgo the chance to vomit my impotent white rage upon you, Dragula96, and instead accept the apology with the hopes of being able to trade it in for a cookie, or at least some tickets.
Ok, I'll run through this real quick if you still don't agree you can PM me.
The variable i is set to 0 in the for statement. The variable dragula96apology is created, but left uninitialized.
In C, C++, etc when the variable is alloted on the stack the memory is not set to a new state, thus the variable will take the value of whatever happens to be at that memory address. Most recent compilers should report this as a compile time error.
No, its worse.
Mods that add something fun or totally changes the game are good, a mod that just shows 'hello world' is not. I have explained previously the point of a hello world and this is not it.
There are all sorts of mods for games that are designed to be modded (Racing game, RC plane flying game with the quake 3 mods as a basic example).
It is well known that you can make total conversion mods for games that support them. Even genres that are totally different from the game the mod is based on.
So a release of a mod for it that allows different types of gameplay is cool as it has entertainment value.
A true 'hello world' for a console is cool because it has technical value (it shows that real homebrew on the system could be possible).
A mod for a mod-able game that just shows hello world has no technical value and no entertainment value.
The guy has apologised for the misleading thread and whatever actions he took on other forums so there's no need to give him any more flack, but it's still not the exciting development that you seem to think it is.
Its basically a proof of concept that mods can be made for UT3 for PS3. That is an advertised feature so a proof of concept (that it is possible) is not really needed.
Wow. Whts that sound I hear? Oh, just the sound of dragula gettıng PWND by cloudy. Again.
xD
Serıously tho, if this was an april fools joke: Utter Fail. You dragged it out way too long and didnt conceed when you got caught (good call by Triv BTW).
If this was a fake: Utter Fail.
You didnt even attempt to peak peoples interests, and destroyed any reputation you had as a PSP homebrew Developer while you were at it.
Well you're right. But how many mods exist for UT3 currently? Probably many. How many of them actually try to "step outside UT3" currently? Probably none.
For that, I am thankful that, Dragula is "trying". Sure he mislead us. But who knows, maybe in a few months he'll have something really cool that is totally unlike playing UT3.
thats what i was getting at
OK, first off... You guys need to quit being jackas*es
second off... Dragula its a nice find, this is a good proof of concept and that is all that is needed for someone else to get an idea that builds off of yours.
Cloudhunter, you are being a retarded flamer, knock it off. You guys don't realize this is merely proof of concept. You guys are expecting too much. Every large fire starts with a small flame. This is the whole point to opensource and homebrew. Linux just started with a small kernel, now look at the capabilities. I'm sure no one wants to use the very first linux invented, but many people use the current day's linux.
You are all being way to critical. If all you have so much time to flame, and to attack inventors, get your ass out there and invent something better if your so damn smart.:mad:
Edit: BTW, potatoman, you are no better than cloudhunter, you are also being an @55.
Don't bump old threads, this was proven fake awhile ago.