i don't think this is an improvement
as mentioned by other folks
in fixed mode part of the bottom of the screen is cut off
and in HW scaled mode it is all pixelated.
just to let you know
cheers
pspcross
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i don't think this is an improvement
as mentioned by other folks
in fixed mode part of the bottom of the screen is cut off
and in HW scaled mode it is all pixelated.
just to let you know
cheers
pspcross
How did you all (w/ fw 2.50+) get the roms to load?
Sadly I have to agree with pspcross, fullscreen doesn't look good (check final fight at fs to see what I mean), most games that didn't work before now still don't work (I tried swat, black tiger, sfII, alien storm, etc) so not much improvement really :(
In any case, I'm really grateful for the dev trying to improve things so please keep working on it ;)
Fantastic update. At last analog stick support!!! :)
Playing RoboCop and Indy:temple of doom works great!
With some smoothing filter added, like the SNES emu uses, the fullscreen will look great.
Keep up the good work. This emu is excellent. It is not perfect, but it is by farthe best MAME for PSP!
Thank you, thank you, thank you.
as you can read some post above, version 0.0.3 of this emu works if you download it from beta.pesepe.com.
Ive just sended to kech via email the correct eboot, im sure he will reupload the working 2.xx version in these forums as soon as possible.
In beta.pesepe, there's a file called "1941" because its a rom. We usually put one of them on each emulator in order to be able test the emulator, but its EXACTLY the same version as kech has posted here. I only made a change with the compression of the eboot in order to get it working, and i have explained it to kech, so he can solve the problem the next time.
Have a nice day pals.
you say " i only made a change in the compression of the eboot to get it working"Quote:
Originally Posted by Unicorn
maybe this technique could work for other programs which don't run on 2+ but do on 1.5 such as dgen above 1.3.
please let us know and we 2+ users can try it out
anything is worth a try
thanks
pspcross
Prehistoric Isle works now, doesn't hang!!!.
also POW works better now, now infinite jump glitch.
Ghoul n' Ghosts appear to be broken where it worked in last build.
Sf2, Rockman - Power Battle, Black Tiger and Trojan, TNZS, Boble buble doesn't work yet.
Rygar resets after first round, with or without sound, it happened in last build too.
Anyway i love Prehistoric Isle!!!
im on FW 1.5 BTW. Cheerz Kech!! Great Job!
Ive just seen your private message, i wasnt able to answer sooner, im sorry pal.Quote:
Originally Posted by pspcross
I will try to return here and post the silly method to uncompress eboot's, but i have been trying to use it with some other appz and games (such as SmashGPSP) with no good result...:-(
i am waiting with batied breathQuote:
Originally Posted by Unicorn
and remember there are loads of folk here with 2+ who can test the method with different progs
so time will tell
here hoping we can open up a few more to 2+
cheers
Can somone please send me a working link of the 2.xx version cause that piece of crap website http://beta.pesepe.com makes you register and i can't seem to get an email to finish the registration process so please provide a working link!!!!!!
Hmmm bombjack not work now, sure it did b4..
if you pm me your email i will send it to youQuote:
Originally Posted by psychadelicious
pspcross
Hi this the games im able to play with this new version. At the same time it has shrunk bi almost 150 games from the previous version:D
Me personally cant see any improvment still no bubble bobble.,side arms and no full screen hardware acelerated mode,needs alot of work still.alot of compatibility issuses need addressing.
Yes its true but the progress is awsome he will surprise us all soon compatibilitie when down less games playable butnext one hopefully will turn it around eather way great job Kech
I haven't been following this too closely...
Can someone tell me is most (90%) of pre-1990 games play almost perfect because honestly that's all really want...
...and maybe Golden Axe and Final Fight...but that's it I swear
Quote:
Originally Posted by gaz666
use pspbrew to convert the two 1.5fw folders into 1.00
and it will work.
Yes they bouth play great and see mi list for all the games i have gotten to workQuote:
Originally Posted by Sauron96
Is thsi emu running at 333mHz?
If not can we adjust it?
I'm playing right now ;)
Quote:
Originally Posted by xiringu
How did you make it work on fw 2.5 i try to do the same thing but it didnt work for on my 2.5. :eek:
ooohhh well this is a nice emultor :D
Quote:
Originally Posted by xiringu
Man you are i life saver thanks and now i can play mame roms.:D
Can this emulator run neo geo games? If not, is there any besides Neo Geo CD?
http://www.dcemu.co.uk/vbulletin/showthread.php?t=27264Quote:
Originally Posted by Battousai
hmmm, You have "Elevator Action" i your list, but I can't get the original or bootleg rom versions to run. The roms load without error but then I just get a black screen. Whats the date of your EA roms? I have been hanging out for Elevator Action in portable form for yonks.Quote:
Originally Posted by Acidburn05
Same here Bazza, I've tried 3 different versions of EA and all perform as u have just described.
The date is 1983 bi taito remember not all rom sets work use clrmame to check and fix the correct files.:DQuote:
Originally Posted by BazzaLB
Yeah ive rolled back to previous release loads of games that worked now no longer do.BUMMER :(
Has anyone else managed to get Elevator Action to work with this PSP MAME4ALL. I ran clrmamepro against a gp32x based dat file for MAME 0.34 roms, but that generated an invalid rom. The rom I have loads without errors, but as I say just produces a black screen.
Bazzalb keep on trying different roms i got them from 2 different webs and work.
i sugest you google mame roms and go from there
Out of 15 roms, only 2 showed up and only 1 worked at a bad framerate... (Toobin') :(
I guess i'll stick to Midway classics for now.
i just want this question answered is it realistic to say that this mame emulator will be close to running marvel.vs.capcom as this is my favorite game and im sure its not running on this emu at the moment i havent tried this emu yet..........the mvsc rom is about 20,000 kb and im sure this mame emu cant handle this rom yet but what im asking is in the future can we suspect that this emu will be able to do so.........hopfully it will.........not sure
at least i posted it here and didnt start a hole thread just for this question as sum would do.....lol
thanx
This new version is quality! Full screen and the analog stick is working instead of the dpad... Top stuff! :)
I've got loadsa games running on this now, and most of them with sound - Robocop, POW, golden axe, midnight resistance etc etc ...still no bubble bobble or tmnt though. :(.
Thanks again to PSPcross for helping me out getting this emu working.
some days before, i've just written a tutorial about what i did in order to have MAME4ALLPSP version 0.0.3 working on my PSP 2.00.
Its just here, in Spanish. Im sure that you can use a web translator to understand it, if not, i will try to write it back in English.
Have a nice day pals
Quote:
Originally Posted by BazzaLB
Elevator Action is running fine for me on this release. Maybe you're doing something wrong.
Quote:
Originally Posted by DefaultGen
Maybe the roms you wanted to run aren't compatible.
How can I change the buttons to be remapped to more than just the multiple fire buttons and Start?
Space Duel requires more than just a mapping to START to be able to get a game going. After you enter in the coin, you must select dual ship mode or single ship mode as well as 1 or 2 player.
If anyone has a workaround, please do let me know. I have gotten it to work on MAME for the PC and XBOX using the full key remapping menu they have in there.
Kech,
Do you foresee the capability to map to more arcade machine buttons/controls in the near future? Any way I can hack at it myself? Maybe a .cfg file to (easily?) control mappings in the future?
Great job on the best MAME Emu for PSP!! :)
Also, there are so many VERSIONS of the same ROMS out there, based on the MAME version at the time. I believe I read this is based on MAME version .35 roms.Quote:
Originally Posted by JollyJoe
There are utlities out there to verify rom version as well as convert roms to older versions. Check out this util called ROMBuild that does just that; it converts newer roms to older versions. I haven't tried it yet for MAME4ALL-PSP, but I don't see why it wouldn't.
RomBuild is here: http://www.logiqx.com/Tools/ROMBuild/
So, the version is critical in order to get it working.
Working for me:
Ghouls N Ghosts
Ghosts N Goblins
Centipede
Galaga
Galaxian X
Gauntlet
Gauntlet 2
Gorf
Heavy Barrel
Phoenix - needs sample support
Rygar
Salamander
a lot more I dont remember at the time...
Not Working:
1943 US - says its counterfeit.
Bagman - locks within a few seconds of starting.
Bubble Bobble - never starts
*I may have bad rom versions for these, too.
WOW, this is really frustrating.Quote:
Originally Posted by JollyJoe
I have tried a rom from 5 sites now (all of them around 37K) and they all result in a blank screen. I am using a FW1.5 PSP. Are those who are getting Elevator Action running using a later FW version? otherwise I can't for the life of me see whats going wrong here. Pacman, Galaga etc etc etc are all running fine. The analogue pad works fine in other games as well, so I am definately rtunning the 0.0.3 version of MAME4ALL.
Elevator Action is the ONLY game I really wanted to play via MAME4ALL so this is really frustrating