superman 64 slums in gameplay
so slooowww along with super mario 64
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superman 64 slums in gameplay
so slooowww along with super mario 64
worms 64 i wud imagine wud run pretty well, but it doesnt load :\
Super Smash bros {Super Smash Bros. (U) [!].z64} -------------------Boots with MANY texture errors.... eventually sticks-----------------Rohan(neko) version:R5
Legend of Zelda {Legend of Zelda, The - Ocarina of Time (U) (V1.0) [!].z64} -------------------omg BOOTS!! but crashes after new game TT_TT-----------------Rohan(neko) version:R5
{color=green} *Gex 64----------some presentation menu graphical glitches----------baggytheo
{color=red} *Resident Evil 2------------black-screen freeze at load---------- baggytheo
{color=orange} *Command & Conquer------------presentation menu loads without textures and barely readable, no ingame-----------baggytheo
*Turok - Rage Wars: Does not boot, crashes PSP (European version) Tested on Daedalus R5 (it's an 8 meg cartridge, with read only memory by the way)
Super Mario 64: Smooth, almost playable.
Super Smash Brothers: Nil.
Mario Party 3: Really buggy, freezes.
Mario Kart 64: Acually playable, though the graphics tend to do freaky things.
The Legend of Zelda: OOT: Really, really slow, and eventually crashes after the part of the cutscene where you see the castle drawbridge.
Those are my results since the last release.
Quote:
Originally Posted by pimpjuice10
haha i bet ur one of the few who owns superman
I just tried Turok: Rage Wars on R6, both the European version and the NTSC version, still doesn't boot up.
what about golden eye 007? or perfect dark
Goldeneye and Perfect Dark crashed. Besides, Perfect Dark is a 32 meg cart while Daedalus can only load up to 16 meg carts.