i agree
but a little competition never hurt anything.
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i agree
but a little competition never hurt anything.
those screenshots are great. keep up the good work.
btw $n!per u sad that habs are out or are u not a hockey fan. (i think u live in montreal.)
i have 2 sides to this arguement
i don't think he was trying to take a "shot" at nebody.... i really think since (even at one time there was a rule about n64 emulator suggestions I think) he didnt think people wouldn't believe in him.. and since we all have faith he knew it would be accepted
on the other hand when he posted it he used psmonkey's name as if to say "heres mine it gets into mario yet his doesn't (well didnt :) )
ps.... beautiful shots
Huh...When did I say that (btw I dont live in montreal).
Looks like Monkey64 is really progressing--once textures are down pat, Daedalus is going to be put to shame, but just out of curiousity, is Monkey64's next build going to look as good as Daedalus (with, in at least some places, practically glitchless textures...llke the first two or three minutes of playing Mario 64, haha), or is that still a few builds off?
He wasnt taking a shot at him... Stmnmorm or whatever his name is, is a great coder. Psmonkey should seriously think about joining up with him. Exchanging code with each other would only creat a better emulator.
already been discussedQuote:
Originally Posted by PSmonkey
EDIT
page 7... this thread.... 5th post
How about give me a link then, so that I can see for my self?Quote:
Originally Posted by stotheamuel
you guys just need to chill. even if he did, it shouldnt matter.Quote:
Originally Posted by NRGFORCE
wow, I have not logged in for a long time but that mario pick back a few pages forced me -.- .... great work!
I dunno what the deal is with the textures hell I don't even know coding but is the source from daedalus of no help in how you might be able fix em? I guess whatever render engine he is calling on though is probably different but I would imagine he has a more complete table of translations for the calls the textures require?
imo, I'd love to see a port of UltraHLE it is the first n64 emu I had success with and it was blazing fast in 1999 but I also remember 1964 not playing any commercail roms in those days and now it the best for those who are low on resources.