Thanks for the reply Wally, good luck with the progress.
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Thanks for the reply Wally, good luck with the progress.
I just have to say thanks to the whole DaedalusX64 team for all of their hard work and dedication on the project.
Ignore the comments from the ungrateful people on this board; They have no programming experience and expect a full speed n64 emulator in the matter of 2 months. These people are what i'd call Un-realists.
Rather than being ungrateful why not just say thanks for the video and move on? No one really cares about your personal requirements. If you aren't here to show appriciation to this team of coders then GTFO.
I myself am looking forward to future releases and am very thankful someone finnaly got the ball rolling on this project. the N64 is one of the last emulated systems to be conquered on the PSP. I know with enough hard work and ingenuity this emulator will run most games acceptably to 99% of the people out there. The other 1% you will never be able to appease.
Keep up the good work and don't get discouraged
I totally noticed the difference straight away.
I understand people are still sceptical, but I never various projects would achieve their goals.
Awesome work guys, keep it up!
So sweet!
A huge thanks to the X64 team!
Here's a high quality upload:
http://www.viddler.com/explore/Homeb...ven/videos/17/
You can actually read the text.
That is a lot better than the last time I used Daedalus wich was Daedalus R13.
I have one question though were those the games with sound enabled or not. Even if it isn't enabled on them I still have to say you guys are awesome and to keep up the good work. :thumbup:
Cute wally but your video should note some credit to strmnnrmn (even though most with a brain would realise that, thats not a large chunk of the scene).
:P
Something tells me you don't know the N64 & PSP architecture very well or you wouldn't make such a big deal over it.
It's their simularities is what makes this posible in the first place, (not to mention why we have such a strong built ps1 emu on psp from sony, again simularities in the hw)
He's part of the Daedalusx64 team though? An active one at that as well, judging by the change-log.
If you could? There's nowhere near enough videos released demonstrating Daedalusx64 new developments - it's a shame.
This is just nonsense. Super Mario is very much playable. I'm amazed at how narrow a scope people have for the term 'playable', myself.
I do think the video could have done without the ostentatious quoting, like - as you can see, it's only going to attract harshness as to it's merits.
Yeah he is. StrmnNrmn has been part of the X64 team since... it started basically.
Maybe later on i'll do some zelda videos.
Don't feed the trolls, they'll only get worse and worse.. besides they'll get quoted in the future :D.
OH and this guy has to see for himself.
P.S Mario 64 is running with sound which means its slightly faster than that without sound.
Well that shows how well I've been following psp news. LoL.
I though StrmnNrmn was MIA still.