I know and I am still working on it, I just think I should give up on a definite release date...
Will try to post some more news about our progress in the future.
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I know and I am still working on it, I just think I should give up on a definite release date...
Will try to post some more news about our progress in the future.
okay as long as you havent given up on it, im happy :D you should check this out i stumbled upon this by accident, maybe something for you to play in your freetime, its called streets of rage remake, i dunno if youve played it or not, its pretty good, it has bonus stuff in it too.
http://www.bombergames.net/sorr_e.htm
Of course I have played it! :D Though more active for SoRR, part of their team are also part of the Rage of the Streets team (Shyning, Groovemaster, Kaleth) ;)
I really like SoRR but RotSv2 will be different in many key issues, so I guess both are worth having. :)
really?... now i cant wait for a release! :D
Yo, howz yuor progress man?
Do the new moves contain the spinebuster and back-drops?
Can u send me your data so far?
Thanks man ^^
Slow, very slow.
Yes. :)
No, I can't. I don't want to see it spread or leaked or whatever. Atm, it's not really in a playable state anyway. I am sorry.
What would you want it for if I may ask ?
Aww...Well good luck with the rest, let us all know when u r done k ^^
As far as wanting the data, no real reason....
Just to see how your putting it together.
I am also creating a SOR mod, and am wanting to put in the spinebuster moves and backdrops in the AI's myself, but i don't know how....
Could you help me script the moves?
And do you know anywhere i can get the SOR2 and SOR3 font?
Thanks man. ^_^
That's interesting, what kind of SoR mod are you working on ? I assume you're working with RotS as a base ?
No, actually I am using Final Fight Apoc. 2nd Editions base, because that is the only way to create Max's spinebuster, well for me anyway. Using Haggar's PD scripting.
But I am going to convert it to your ROTS for sure. I am working on that right now.
I am creating a revised version of my fav SOR game.
Streets of Rage 2, but i'm calling my mod SORK2, because my last name begins, with K.
I have the ball field and first istallment of lev 1 finished with some added touches as your boyz from SORR did, but am using actual game graphics from SOR2 and some SOR3.
I am compltlely reripping all sprites from the original for players and enemies and scripting them myself.
My buddies are also helping, adding SOR2 Axel and Goku ^^.
Here some shots....
Title Screen- I kept it classic, and used paint to makematch my ''K''.
http://img46.imageshack.us/img46/774/titleni6.gif
Lev 1- Only this segment complete, til' diagdown scroll.
BG is actually the bar in the next scene. Street texture from SOR3.
http://img186.imageshack.us/img186/6...rk20003dd8.png
Ball Field- I used the BG sky from round 5 and the scoreboard does say SORK2, only the
lifeguage is blocking it.
http://img186.imageshack.us/img186/8...rk20002ks4.png
Also i added in my mod blood when hit or hitting, and Maxes backswing on the pipe,sword, ect. Spinebuster, Throwdown for up air attack, and the full 5 neckbreaker.
It sucks compared to your awsome work though, but I am happy with my results so far...
Could you send me the font at least? It would be a real big help. And how bout that move scripting? I must learn from you the master hehe ^ ^ hey I'm serious.
Is it possible of this getting ported to psp when it is finished? just wondering.