I hope not:( PSmonkey will fugure something out........ I hope.Quote:
Posted by spiderjames:
zelda is too big, and possibly will ever be playable:(
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I hope not:( PSmonkey will fugure something out........ I hope.Quote:
Posted by spiderjames:
zelda is too big, and possibly will ever be playable:(
We're all hoping for a solution to the ROM size issue, but I'm not expecting one anytime soon, at LEAST not until the emulator is fully working as it is.
Ive heard alot a stuff from about the two "working" emulators for the n64, Monkey64 and Donkey64. The fact that donkey started his emulator later then monkey, and said it should be done by now, holds serious doubt. ALL I WANT IS A %^$IN N6$ EMULATOR!
BTW, mortal combat didnt even come to the screenshot monk told us about. =(
1) Donkey64 is fake, get over it.
2) You probably didn't get to that screen because you are using a bad dump of the ROM, or do you mean the screen where you actually see the characters? If that's the one you mean, then you won't get there, that's from the non-public build that is currently being worked on.
well that would explain it. hard to beleive anyones tellin the truth for a real n64 emulator when many people are just lieing about it.
Well theres only 1 person lying about an actually N64 emu for PSP and thats PSdonkey.
Ethier your using a bad dumb, or you can try to use the little tricks monkey said to get it to work like holding start at the beigning then hold the anlog stick to the uper left and then press start at the title screen (if you get a screen with bouncing boxes your in the opions), ect.Quote:
Posted by Shadowblind:
BTW, mortal combat didnt even come to the screenshot monk told us about. =(
Well done PSmonkey.
In the Mortal combat screen down at the bottom where it says pc the two frames just keep repeating themselves :0x80014280 and 0x80000a54 and the screen just keeps blinking. The SP just stays the same.
Psmonkey did you get to read my posts on pages 21 and later would really like some advice from you. Thanks