The problem is that the N64 was a cartridge based system so the system has instant access to the data on the cartridge hence the whole ROM has to be memory to be 'emulated' as a cartridge. Reading from a memory card is too slow.Quote:
Originally Posted by freitax
A form of progressive loading can work however if some data (such as the textures) was dumped to a seperate file and loaded when needed (a la GnGeo2x) but one step at a time here ;).