this might work but say if released or summit or if nothing pressed or static and condtion left or right or whatever with the corresponding picQuote:
Originally Posted by dtothabreezy
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this might work but say if released or summit or if nothing pressed or static and condtion left or right or whatever with the corresponding picQuote:
Originally Posted by dtothabreezy
i was trying to imply nothings pressed but i dont know how to do that and i tryed my idea it keeps givin me error messages about wasnt expecting value dont know why
I have now updated my animation sample in the other thread which supports attacks. If you would like help with the code, please PM me the password.
vaustar you are oh so valuble for this project! OH AN BTW!!! when you get luaplayer for psp check out IRDA and other scripts they'll contain scripts that'll help with making hte multiplayer aspect opf the game!!! (ugh 2 players...more bitchy programming for masterchafe...if he wants multiplayer that is...)
can anyone give me any advice on how to SEXY up my first segement of background for me...plz??
Attachment 7499
if someone can get me halo 2 texture dumps or tiles that would KICKASS!
Ick. Network programming is never fun. So many things can go wrong with it. For a first project it really shouldn't be considered.
just a thought...btw can someone gimme files to a script that will load a background? i need to test and make some collisons tooUPDATE: does anyone know of a tool that lete me fill part of a picture with a custon texture? i found a kick ass texture archive and that would be greeeeeatQuote:
Originally Posted by yaustar
Ok, so here I am at this point, I have a start up screen with selector, a healthbar, no lag in animations, jumping with a considerable gravity, but no animation stopping. I will take a look at Yauster's new animation script. And I think i will probably need some help in my script Yauster, so I will pm you the pass if I cannot get it figured out by your code. I don't think you wanna look at my script though, I have comments every now and then, and its really jumbled up. (I don't have much trouble with it, but I have been looking at it all day.)
First I would liek to say thats a kick-ass BG you got there.Quote:
Originally Posted by mesosade
Also why dont you just out-line the object with that thick line and use a thin line for all the details?
I trew this together in about 10 minutes to show you what i ment.
http://img344.imageshack.us/img344/1466/halo2d5pp.png
Just an idea, keep up the great work man
The rar is corrupted. Also where do you want me to stop the animation?