i might do it im learning how to c++ so when i learn successfully i will try to spit the screen in half left side top screen and right side bottom and analog for touch and then note button for touch clicking
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i might do it im learning how to c++ so when i learn successfully i will try to spit the screen in half left side top screen and right side bottom and analog for touch and then note button for touch clicking
nice to know but this topic is almost a year old. lol
make a new topic about you taking on this task
if you really want to make a DS emu for psp then go for it. we would all appreciate it. but.. how are you exactly planning to do this? you said that you are still learning to code. make a new thread and see if people have suggestions and see if anyone would like to help if you realy want to be dedicated in this project. i would help but i dont know how to code. but i want to learn, where are you learning?
Hey, I am definately a nintendo-fanboy, but not a jerkoff. PSP is almost 10 times the system DS is. That doesn't mean it's better, but it's really, really powerful. With hard work, I'm sure this could be done.
It was said that PSX on PSP was impossible until sony ****ed themselves and did it.
If someone worked hard enough, I'm sure it would be possible. Not every game uses the touch screen, anyway.
I like DS way more than PSP, as a system, and for the games on it. But PSP is an extremely powerful emulation tool.
Let's not let fanboyism ruin an awesome project, even if it is nothing but a novelty, it's still be pretty cool.
As long as the thread's been gravedug anyway, might as well make a comment.
Actually the GBA runs at 16 MHz. The ARM7 in the DS runs at 33 MHz but is underclocked to 16 MHz when in GBA mode.
What exactly are you basing that on? An overclocked PSP does indeed have a clock speed 10 times that of the weaker ARM7, but the DS also has a more powerful ARM9 that runs at 66 Mhz. You can't really add the two together to get 99 MHz, so a comparison is difficult to make. I agree that the PSP is more powerful, but I wouldn't say the difference has a magnitude of 10.
True, but that's Sony themselves that made it. They have the resources and manpower to create a workable emulator that's optimized for the hardware. Outside coders don't have the documentation that Sony programmers have available. If Nintendo made an SNES emulator for, say, the GBA, I'm sure it would turn out better than SNES Advance and Snezziboy ended up as, with games running at less than fullspeed and with sound missing.
While that is true, I don't think fullspeed could be achieved. Personally I can just barely attain fullspeed on DS games using the fastest emulators on my 2 GHz processor.
Really, the DS and the N64 could be considered to have about the same power, though the DS may be a bit more powerful. N64 emulation has proven to be possible but not entirely at fullspeed, so I would expect the same thing if a DS emulator for the PSP was made.
Even if someone got this runninig, what the hell are you gonna emulate? The only ds emu even good at running a few commercial roms is nocash, and it's not open source.
Plus, that's on a 2 ghz+ graphics accelerated pc. I doubt the psp could even get it to run.
lol, That's just from my understanding. I've only tried to run one rom before, and it was the only game I own.
I would never pirate of course! :D
Desmume never actually worked for me though. It is open source.
Ok, you should say it before ;)Quote:
I've only tried to run one rom before
Holy tapdancing jesus! All the poor guy who started this thread was an absolutely crappy emulator that ran at like 1fps simply to prove that it can be done. He didnt want a playable emulator and I'm sure he wasnt thinking that a playable emulator would even be possible considering the hardware differences between a ds and a psp. All he was asking was for a crappy proof-of-concept emulator just to prove it could be done. I think that would be pretty cool and would be all over it if i knew anything about coding.
Why did everyone have to resurrect a near dead thread from almost a year ago? There will never be a DS emu on PSP.
Oh and noobs, just go buy a DS (which actually isn't just for kids you d*ck heads, I'm sure you all still play Pokemon and Mario, so quit the bullsh*t), it doesn't cost that much, plus you can take it with you and play games in a more comfortable fashion because it is truly portable, unlike most laptops with a 45 minute charge hold (lame).