omg this 3d engine could really get to something good.
i got a steady 25 fps... with a few tweeks and stuff then it could be a cool engine :=)
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omg this 3d engine could really get to something good.
i got a steady 25 fps... with a few tweeks and stuff then it could be a cool engine :=)
you have to remember, its rendering a super low polygon count Quake 2 map file, who knows what kind of speed it would get with a higher detail map..
Dang ....thats like as good almost as good as a commercial game so far! and guess wut?.. it was only the demo! i cant wait to see wut unimaginable greatness comes out of this simple little engine...wow
ps:i got 57 fps... dunno y it was faster than yours but im not complaining!
i tryed this earlier and i was like omg this is awsome this is f n sweet that map on this wud be good on iris is one of my thoughts on this lol
I forgot to say that this engine loads remarkably fast as well!
I hope to see more coming from this engine in the coming weeks. Its just...so....awesome looking:D
Close but a little off. :PQuote:
Originally Posted by jman420
Yes the player models are md2.
The map is Quake 3 Bsp, not quake 2. The .aas is quake 3 bot code but his engine does not suport it atm.
It's about par with iris. Both engines have weekpoints.
the controls are a little wierd, maybe bcuz im use to socom
well alright PSmonkey, I just knew that .BSP was for Quake2, didnt know about 3
Does anyone want to try making something fun out of this? I can't code, but I can do all of the object modeling you could ever dream of.
How about something easy, like a 3D platformer, aka something like the new Mario game on the DS? I could make a character and some little monsters. Then again, any 3D PSP project would be interesting to work on. Send me a PM.