Bump, Small update. See main post for reasons.
--edit--
thanks wraggster!
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Bump, Small update. See main post for reasons.
--edit--
thanks wraggster!
thanks and ive also updated the page at psp emu news http://psp-news.dcemu.co.uk
can you like the Nes emu for PSP author add bits from say rin to get a file selector or is it easier to do it yourself ?
that screen stretch would be great too
widescreen ngpsp :)
Yes we can. Actualy some of the string functions lacking from gcc I barrowed from RIN (like memcpy for example).Quote:
Originally Posted by wraggster
I personaly would love to have the RIN menu system put into ngPsp but feel its better if I write my own (and add a little customisation).
Truthfuly I am waiting for 3d suport. I want to just texture a polygon and let use the hardware to streach to any wanted screen size with no loss in framerate. :)Quote:
Originally Posted by wraggster
roll on when wifi is sorted out and have wireless emus
Yep, Neo Pop actualy has the whole communication stuff emulated and portable functions writen. I would just need to fill in the comm calls with wifi code. :DQuote:
Originally Posted by wraggster
Hopefuly I can get sound going this weekend (not today, at home resting). The recent revert of code added back in a lot of sound code I took out over the s60 port.
according to quzar (insert technical crap about the z80 core and speed here). Do you think the PSP has enough juice on its own to run this at full speed? what needs to be done next to increase the speed?Quote:
Originally Posted by nexis2600
zip support has been added to an unnofficial build of rin, that would be a great addition too.
Well you should check out the current build. I would say the framerate is not all that bad (and this includes it emulating the whole sound code). It's posible that just with the z80 swap that he system will become full speed. I will try to look into swaping the z80 cores this week.Quote:
Originally Posted by 1timeuser
Yeah, Zlib is simple and easy to port around (it was ment to be). I do plan to also add in zip suport (though I am a little worried about doing that with no memory allocation).Quote:
Originally Posted by wraggster