Originally Posted by
Lordus
I cannot speak for other emus, but in jEnesisDS surely nothing is underclocked. Slowdowns can have multiple reasons. Of course you have to distinguish between ingame slowdowns (for games that lag on the original hardware, too) and slowdowns in emulation (fps dropping below 60fps).
The former should ideally be the same in an emulator as they are on the real thing, but it mostly depends on how accurate timing is emulated. You'll see sometimes, that turning H-Int emulation "ON" makes those lags smaller.
Thunder Force 4 has some emulation slowdowns in the title select screen, because it thrashes my tile caching sometimes, and ingame lags, that are present on real hardware, too. I cannot really see it "randomly" speeding up and down. I ran it beside Kega Fusion for some minutes, and couldn't notice any big differences.