It really smooth, did you copy the psp298 GU Code
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It really smooth, did you copy the psp298 GU Code
siulmagic and zx 51 -- thx for the explanation... :D
I would donate my PSP 1.5 to you, but I kinda need it :) 1.5 original anyway, so I really cannot wait for full speed :P
Thank you again!
Okay, i hate to sound like a complete moron, i just bought my PSP the other day, managed to downgrade the firmware to 1.5
so i copied the 1.5 file folder for the emulator to my psp/games directory, then i left USB connection mode and went to game and nothing was there.... am i supposed to use Devhook to launch the Emu? or should it show up on Game/memorystick file?
Thx in advance.. sorry for being a nub ><
tehcpt, just put your emu in the game file with the corresponding pspvba file which is 1.5, hey tehcpt when did you get your psp? was it a 2.5 factory at first then you downgraded?
I put the 1.5 folder in the F/PSP/Game directory
and nope, it was a 2.01 factory, i upgraded to 2.5 then downgraded using the GTA downgrade
Okay, im a complete moron, i had copied the folder "1.5" vs. just copying the CONTENTS of it into the game folder, Great Emu GJ Guys!
Only left Media Engine to go for Speed
Dont forget about the sound! ::p most of us know that there are many more ways to increase speed, developers just need time to figure those ways out.
I'm using the GU Blitter as psp298 did, and many other emulators ;). The GU code is nearly the same (sorry i didn't want to reinvent the wheel), but i'm not using another temporary screen buffer as he did ;) ...Quote:
Originally Posted by mameuser
Haven't used this yet, just making an appearance as part of the official zx-81 fanclub to say thanks!! Truth be told, GBA is the only system I truly ever wanted to emulate on my PSP! I really hope there's some programming tricks left up your sleeve, as I will be very sad if full emulation turns out to be impossible (;_;)
If you were a newbie, I'd understand... But you've been coming around for a year and saying this? Wow. I just couldn't disagree more. I haven't upgraded since v1.0.2 (I believe), and at that point it was slow, but very playable. I've used all of the previous GBA emulators, and while some were slighly faster than others, I wouldn't have considered ANY of them playable (well, not with the games I tested anyway). Give it a proper chance, my friend!Quote:
Originally Posted by Mourningstar
You never cease to amaze me Ludo... This version is even better. I hope you enjoy your break. You've earned it (in so many ways).
on silent scope when the red cursor moves over a shooter,they are not there,thou the speed and sound have improved on this release it as upset a few in game graphics on some roms.
man...zax u awesome!!
Thanks Jay :)Quote:
Originally Posted by DrNicket
Hey zx-81!
i have a huge favor to ask for your next release. ok here it goes,
u must have heard this a few times....games such as DBZ buu's fury, pokemon emerald, etc dont run properly, for example, 10 minutes into DBZ buu's fury u can no longer play bcuz it says something like "this game cannot run on this hardware" and as for pokemon emerald it says " the internal battery has run dry timed events will not work". heres the thing though all these games work perfectly fine on VBA v1.1 for pc. and u can find this here http://dragonballarena.gamesurf.it/e...boyadvance.php im pretty sure your emulator is a port of the latest VBA emulator.
so is it beacuse this version has a different or specific code that lets these games run? would it be possible to take a code from v1.1 and put it in your emulator? or maybe u could just possibly fix it urself with out v1.1, but i dunno we'll see wat happens :p
The main point is i was wonderin if u could fix this problem, if so you would make alot of pokemon fans and dbz fans very happy :D thanx alot ZX ur a cool dude!:D
yeah and the problems with sims 2 why exist?
Wow. That's all, just wow. I've been away for about 3 months from the scene. When I left there were no GBA emulators that were considered playable. Now there's one that's considered playable, that's just amazing progress. As to why some games work and some don't, it's probably due to the rom size (32MB is too much to load fully), or perhaps the complexity of what it's trying to accomplish. There are tricks for every system that cannot be fully emulated, and hence some of the more advanced games do not work on the emulators.
No that's just a guess, and if I'm wrong someone should correct me. But other than that, I think it's great progress, and I wouln't say that all the tricks of user mode are being used, we really have no way of knowing that. It's probably more fair to say that all known tricks of user mode are being used, but lets see what the future holds.
Hey Zx, Ive been testing the new version latly and i decided to take snapshots of my testing for either you or anyone else's here veiwing pleasure.
NOTE- the game is The Legend Of Zelda - Link to the past/4 swords.
NO frame skipping, and turbo set at 4, also no screen cutting as you can tell, everything else was changed between shots, so you can do those yourself if you feel like it. arm tick was set at 5-8.
PS- ingame plays VERY fast. enough to beat the game and enjoyable. also, some screen shots show a REDUCED fps/speed % cuz of the snapshot in progress, so most are actualy showing LOWER speeds than it actualy was.
great job Zx, your a mod god.
-Dementia
Nice pics goes to show ZX great emu nice.
Thanks, it truly shows Full speed emu for pspGBA is only over the hill, or mountain..haha, but its over there
zx-81,
stop repyling, take a break, give yourself a breather, just enjoy your time off... from your friend 2.6,?, how come snestyl runs so fast for the 2.xx? isnt that using kernel too?
Excellent ! Thanks :).
yea Zx, it seems like you only sleep 2 hours a night, i mean, new updates every 2-3 days. although IT IS awsome cuz i always know when to be EXTRA happy on days. haha
Bubble Bubble Old and New - full speed with sound!!
Namco Museum - full speed with sound!!
Kirby and the amazing fountain - very goodspeed with sound!!
It seems sound doesn't affect video performance, i mean it's the same having the sound turned on or off. Video seems to affect sound though.
Great emu Zx!!, now the dream of having full speed GBA emu is very near.Thanks a lot!.
ZX, just curious, but are you planning on using the PSP's GPU as well as the media engine??
This version already se the GPU that's why it's a bit faster :)Quote:
Originally Posted by jOeBrO
What are your settings for pokemon emerald as i would really like to see the performance differnace?Quote:
Originally Posted by scupitangul
oh! "GU" = GPU duh!!Quote:
Originally Posted by zx-81
sry for that lol
great work ZX!!
Can somebody put here a list with the roms running at full speed or near?
I begin:
-Klonoa runs at 95% more or less at full speed but it freeze sometimes just a second.
-Wario Land runs at 80-90%
Thanks.
Sonic battle runs nice, a little slow, with odd sound.
KH-CoM still unplayable...
CASTLEVANIA hod runs very good.
pokemon emerald runs great too, EXEPT when entering a battle as the battle intro slows it down to 2 % and takes about a minute and 30 secs. to load. for some reason i can't figure out a way around this, even with massive Frame skip.
anyone else experiance this?
I can't seem to get the emu working on my v2.5 psp. When I select "vba" in the GTA eLoader menu it goes to the vba loading screen but then it eather shuts down the psp or goes back to the eLoader menu.
I dunno if I've done something wrong or what. :confused: :confused: :confused: Any help would be GREAT!!!! :D :D
ok yeah i like it its koo, but i could save in the old vs, how come i cant save my game in this one it sais "Can't save file!"
Fixed my problem, turns out I had an old version of the eLoader. Everything works fine now!
[QUOTE=Dementia7]pokemon emerald runs great too, EXEPT when entering a battle as the battle intro slows it down to 2 % and takes about a minute and 30 secs. to load. for some reason i can't figure out a way around this, even with massive Frame skip.
What were your settings to get it like this?
ANY setting in the frame skip 1-5, turbo 1-4, arm tick 1-6, NO screen cuting/trimming, sfx yes/no, 333mhz,.
the ingame runs alright, but wen going into a normal battle, the intro or the screen moving and changing pace and swirling slows it down to incredibly slow speeds.
I go away for a weeks holiday and loads happens! :eek:
Great work on the latest update ZX :D (what Id give for an ounce of your talent!) :rolleyes: