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Re: Chankast to Xbox Port Rumour
Yeah and i'm sure that everyone has that meany arcade boards sitting at home.
Btw one reason I feel its right for Naomi emulation is because most of the games are out for dc.
See and I see it as being morally fine to play the Naomi roms of a game you own for DC instead of having to use a coder cable and rip your game and make a iso just to play it.
I also feel that its morally fine to play the US version of a game if you only paid for the Import version or vice versa.
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Re: Chankast to Xbox Port Rumour
If you have a game and a coders cable and a DC there is no good reason to use chankast.
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Re: Chankast to Xbox Port Rumour
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Yeah and i'm sure that everyone has that meany arcade boards sitting at home.
No, but there are many, take a look over at vaps, I took my extra money over the last
8+ years and turned it to my hobby. I have no fear of of using my real name when posting on emulation boards etc..
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I see it as being morally fine to play the Naomi roms of a game you own for DC
Ask sega what they think, you're still able to buy the
romsets/conversion kits from them for most of the NaomiI&II board sets.. They aren't $25 dreamcast
games, they're $200+ boardsets..
By the way.. how are you going to get the game images
from your roms/eproms , or gdrom? not to mention the
protection e2prom??
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btw that is an awsome looking collection.
Thank you.. add about 2.5 pages but there's
alot of doubles, and bootlegs though..Not
to mention 7 full machines, and 6 pinballs..
Used to buy lots at a time from local shops so I'd
get the PCB's at about $5-8cdn each, had to repair well over 1/2 of them..
but after selling/trading I'm only down about $3000cdn. which is actually amazing..
Here's a friend I used to buy lots with, this boy
is soo anal about making the machines mint again.
http://pages.infinit.net/edg/arcade.html
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Re: Chankast to Xbox Port Rumour
quzar what is the assumption i'm stupid? Please dont insult my intelligence it's not like i've got a pHD in aeronautical engineering. (let me enlighten you thats to do with aerodynamics, figured you might not get that) but I'm not dumb.
I meant that as a comercial machine for sega DC is all but dead. I have nothing against warez.
Kamjin, I'm well aware that some people have pcbs, I have a mslug one, complete with cabinet. But that doesn't change the fact that most people dont have the pcbs for all the roms they use.
face facts, most emulation is used for warez. I'm not syain all of it, i'm not sayin that its the intention of emulator writers, but if you dont want people to play warez on your emulator, simply let there be no controls programmed in the emu. simple, and it proves you can do it.
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Re: Chankast to Xbox Port Rumour
Come on people keep it light hearted :)
Lets wait and see if a release happens.
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Re: Chankast to Xbox Port Rumour
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i've got a pHD in aeronautical engineering. (let me enlighten you thats to do with aerodynamics, figured you might not get that)
You know.. just from these forums...
if we all actually got togther with a few of our friends..
we could take over the world ;D
I've know someone who completed his Masters
in Aerospace.. that was bad enuf.. hat's off to you!
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Kamjin, I'm well aware that some people have pcbs, I have a mslug one, complete with cabinet. But that doesn't change the fact that most people dont have the pcbs for all the roms they use.
Just taking a complete side trying to prove the point..
I heavily believe that if you own the album.. the mp3
is fair game.. If the company can't provide you with
a replacement.. I consider that a total forfeit of (C)
As I got older I now draw the line a commercial viabilty.
If you can buy it.. then it's warez.. but games from
the 70's and 80's.. even the companies themselves
tell you "unofficially" to look and download the rom
images off the web..
But you see, you did buy at least 1 game rather
than emulate it.. lot's more fun in a cabinet on the
original hardware ;D
People just can't be hardcore warez monkeys.. there's
a limit to it..
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Re: Chankast to Xbox Port Rumour
[quote author=Mental2k link=board=DCPCEmu;num=1090323867;start=75#83 date=07/27/04 at 17:17:07]face facts, most emulation is used for warez. I'm not syain all of it, i'm not sayin that its the intention of emulator writers, but if you dont want people to play warez on your emulator, simply let there be no controls programmed in the emu. simple, and it proves you can do it.[/quote]
much emulation can be used for either non-commercially viable games or can be used for original copies. Chankast can barely be used for either as it has issues with homebrew and cannot read GD-Roms. Even saying it could be used to replace a broken Dreamcast is wrong because you cannot legally play games on it without a functioning dreamcast to copy the games with (which already can be considered illegal).
Oh, and boasting on online forums is useless. anyone who is a big user on DCemulation.com probably remembers Falcon the 'Fighter Pilot'.
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Re: Chankast to Xbox Port Rumour
quzar lighten up. Technically, we're only alowed to have 1 identical copy of all software we own, which would mean it would have to be in the same format as the original, ie. a pcb would have to be copied to another identical pcb. If we could get pcs to easily read GD-roms, chankast would probably support it, but we cant, so ripped games are the only alternative. I think Kamjins last point pretty much sums up everything that has to be said on the subject of warez as far as this convo has to go. So let that be an end to our bickering!
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Re: Chankast to Xbox Port Rumour
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I think Kamjins last point pretty much sums up everything that has to be said on the subject of warez as far as this convo has to go. So let that be an end to our bickering!
Aye, I find it unlikely that Chankast will come out for xbox anyways, but if or when it does we can worry about it then.
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Re: Chankast to Xbox Port Rumour
Icarus had GD support ready supposedly. You can have non identical copies in the US under the DMCA. As long as it is an achivial copy it may be in any format and you may have as many as you want. The idea is that in order to fit something onto a CD, you have to muck around with the GD rom.
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Re: Chankast to Xbox Port Rumour
Ah fair enough, I live in UK :'( still. It's a nice dream eh.
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Re: Chankast to Xbox Port Rumour
ah... i had forgotten about icarus with all the excitement of chankast. For GD support, wouldnt you need some kind of hardware driver?
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Re: Chankast to Xbox Port Rumour
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Re: Chankast to Xbox Port Rumour
quzar, did it involveman IDE interface and literally plug a GD rom into the PC? Or was it a driver that could make a cd rom worun at the correct play/read speed?
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Re: Chankast to Xbox Port Rumour
It would be a task on it's own to get a CDReader to read
a GDROM.. it's possible, but you'd need to take over
the firmware, and make the necessay changes to handle
the "backwardsness", and head seeking contorls..
So they'd have to be modified on a 1 by 1 basis..
It was more likely that it would only support GDROM
raw dumps. unless they were addind support for
the Katana/Naomi burners..
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Re: Chankast to Xbox Port Rumour
Is GD rom similar to the Xbox's weird DVD rom? It runs disks backwards? Or is it some kind of encryption/compression that no one has broken into yet? can someone explain in detail what the heck this GD rom actually is?
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Re: Chankast to Xbox Port Rumour
Check out on dcemulation.com, theres a tutorial on there somewhere on how they think it works, If i remember correctly its omethin to do with data tracks being written closer together hence allowing more of them, but dont quote me on that.
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Re: Chankast to Xbox Port Rumour
actually check out http://www.boob.co.uk for the information
they have the proper info there.
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Re: Chankast to Xbox Port Rumour
Simmilar in ideology to the xbox..
No one's actually analysed it enough to see what's actually being done. In practical terms, Just like a DVD can hold 4.7G on the same surface, a GD is a sillilar idea.
They can do this by placeing the tracks closer together, or by increasing the density, so you could hold more data for each track. My guess is that it's a little of both.
CD's could have done this also long ago, if we didn't have the 99:99 problem, and backwards compatibility.
To shift the conversation a bit..
I hope that in the future console companies start embracing the idea of homebrew.. Sony has, but not in the right fasion with the Yarozeh, and linux.
If they made a console that can physically alter it's
memory map, features etc.. if a pressed media or CDR was put in, and released a free dev kit. I think that would probably fly..
Imagine if the gamecube had done this in the begining.
on the piracy side.. you can't fit commercial games in 210MB, not to mention they wouldn't play due to the HW changes.. but you'd be able to have a good homebrew selling point as well..
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Re: Chankast to Xbox Port Rumour
But it would dissuade people buyin so many commercial games if free ones are available, remember games companies make their moneys on the games and lose it on consoles!
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Re: Chankast to Xbox Port Rumour
they don't loose as much as they used to, especially when it comes the end of the fist year, in the 2nd year they're already breaking even on the hardware. But that's why I say defeat some of the hardware. leave
up to simple triangle functions, and simple audio. And
create a Eula on the box that no profit can be derived from the homebrew. Given there's a good homebrew base of emulators, classic games etc.. it won't compete directly with the commercial games.. Odds are even the hardcore homebrew fan will still buy the 6-8 titles needed to get double in profit.
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Re: Chankast to Xbox Port Rumour
fair enough, i suppose u could write in the EULA that some homebrew can be sold by Ninty if its good enough. (ie out doing the comercial games) or a collection of homebrew games, at a reduced price, and ninty make the money. For those who can't d/l it.
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Re: Chankast to Xbox Port Rumour
I didn't read the whole thread but there was a lot of misinformation in this thread.
1. Xbox doesn't read dvd's backwards, I have 2 xbox's and when you eject with an original game in, it's spinning the same way as a dvd movie does. I've heard the same rumour about GC discs as well and even GDroms when they first came out this is a persistent rumour not based in fact. Ask over on xbox-scene.com in the dvd forums if you don't believe me.
2. The xbox CPU is a P3 733 celeron with 128K secondary cache yes, but it has a much improved primary cache.
took from this website
http://www.anandtech.com/showdoc.aspx?i=1561&p=2
The CPU that powers the Xbox is a Coppermine based Pentium III with only 128KB L2 cache. While this would make many think that the processor is indeed a Celeron, one of the key performance factors of the Pentium III that is lost in the Celeron core was left intact for this core. The Coppermine core was left with an 8-way set associative L2 cache instead of the 4-way set associative cache of the Celeron. Based on what we've seen with the Coppermine and Coppermine128 (Celeron) cores we estimate that the 8-way set associative L2 cache gives this particular core a 10% performance advantage over the Coppermine128 core of the Celeron
As said earlier the xbox doesn't have the grunt for floating point, I believe Chankast (In it's present form) heavily uses SSE2 which is probably used extensively for the floating point operations, the xbox does not support SSE2 although the P3 floating point core wasn't all that bad.
I think that even if they do get chankast running nicely on 733 P3's the xbox just doesn't have the ram for it.
I'm glad I kept my DC now and the reason I bought and chipped my xbox was because of homebrew which I got into because of my DC.
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Re: Chankast to Xbox Port Rumour
That was the whole reason why i got my DC and with in this year desertboy you will find alot more amazing things coming soon
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Re: Chankast to Xbox Port Rumour
Chankast does not use SSE2. If it did it wouldnt run on Althon XPs.
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Re: Chankast to Xbox Port Rumour
[quote author=quzar link=board=DCPCEmu;num=1090323867;start=90#104 date=08/02/04 at 13:48:34]Chankast does not use SSE2. If it did it wouldnt run on Althon XPs.[/quote]
My bad, I thought it was SSE2 but it's only SSE it uses extensively.
Still Xbox port is very unlikely and to be honest if it was ported the majority of people using this would be warez whores. The xbox scene is full of them and they wouldn't be using their BBA's or serial cables to rip their games there'd be using popular BT sites instead.
Oh and it would have to be compiled with M$ SDK which would be illegal as well. (Never proven in court but obvious)
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Re: Chankast to Xbox Port Rumour
Well of course they'd use it for warez. They don't even need a DC anymore, hurray. :(