I'm getting compile errors about endianess, and a few pre-defined defs in stl_port that were re-defined in the code. Help
Well, at least now that I have my system set up I can play with that modem Metafox gave me awhile back :P
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I'm getting compile errors about endianess, and a few pre-defined defs in stl_port that were re-defined in the code. Help
Well, at least now that I have my system set up I can play with that modem Metafox gave me awhile back :P
[quote author=Storminator16 link=board=homebrew;num=1084230029;start=30#30 date=05/14/04 at 03:37:52]I'm getting compile errors about endianess, and a few pre-defined defs in stl_port that were re-defined in the code. Help [/quote]Depending on whether you applied the patches from the raw homepage or not, you need to have in your flags -DLITTLE-ENDIAN for the original source, or -DSYS_LITTLE_ENDIAN and -DBYPASS_PROTECTION for the patch fix.
[quote author=Storminator16 link=board=homebrew;num=1084230029;start=30#30 date=05/14/04 at 03:37:52]Well, at least now that I have my system set up I can play with that modem Metafox gave me awhile back :P[/quote]Glad to hear it. :)
any update on the controller issue?
[quote author=Wraggster link=board=homebrew;num=1084230029;start=30#32 date=05/14/04 at 21:29:38]any update on the controller issue?[/quote]Nope, I haven't touched the code since Wednesday. I'm having a go at it again, so I'll keep you posted.
excellent please do :)
Time for a little update. Everything that I try to do to give this release controller support doesn't seem to want to work. It won't link to KOS.h without a ton of errors, and when I try to initialize the joystick in SDL, I get a black screen.
The only solution I can think of is to extract the controller functions from the KOS library, and link it directly into the program, without the extras that are causing the hiccups.
This simple little compile has turned out to be a pain in the backside, but I'll be darned if I'm going to give up. I will see this through.
Thanx for your efforts! Good work that is!
good luck :)
did i read right somewhere about an updated port of Xrick?