one step further cool! keep it up!!
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one step further cool! keep it up!!
Quote:
Originally Posted by migsgiz
I thouhgt that he's already be recognize for doing something that everybody thought about that it was Impossible!!^^....
PS : I understand the register part well I guess (news about are very Technical sometimes^^ But it show us the real work!!), and Like FrozenIpaq nothing you'll do is stupid even your mistakes is useful to understand the whole thing!!!
So To be Continued
looking forward to v1.1 especialy since rampage is said to be playable
i had a smelly fart an it stinks like poe[B] cant wayt untill zelda works.
(a poe is from zelda)
I think that'll only be usefull when the textures work. Anyway great progress PSmonkey, you're the god of homebrew. :D If you can get this to work in kernel mode on 2.6 I'll build you a temple in Lego.Quote:
Originally Posted by chopper
Mmm Legos.
V1.1 will still be in user mode & v1.1 wont come out till i have textures working.
man, my congrats for the progress again! Seems you are giving us hope about this...
What photoshop filter have u used on these screenshots to do this cool effect??? lol, kidding!
Droool 1.1 ! ;)Quote:
Originally Posted by PSmonkey
I got some ideas for the textures, but playing poker tonigth and tomorow ;)
:eek: WOW!!!!! Dude, your soooo close... I cant wait :) ;) :D :rolleyes: :cool: :pQuote:
Originally Posted by PSmonkey
No poker for you till you reverse that code !!! :DQuote:
Originally Posted by Psycho77
Actualy I realised I need to do 2 things. first yes that code needs to be reversed but its not all bad. Second is I am just gonna take the texture loader part from the gl plugin. I need both working to get correct textures.
:( so much work to do.