StrmnNrmn amazes me he hust keeps making it faster and faster.
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StrmnNrmn amazes me he hust keeps making it faster and faster.
awesome R8's gonna be the bomb
:dribble dribble slobber: majora's mask and OoT on psp.. :D great find strmnnrmn. looking forward to R8Quote:
Originally Posted by QueadlunnRau
SOMEBODY ON PSP UPDATES PUT IN THE CODE AND MADE HIS PRE R8 IT DOES RUN FASTER AND IN MARIO IN THE STAR SELECT SCREEN IT GOES TO 70 FPS
24. ยป daedalus EBOOT
eboot of daedalus recompiled with sceCtrlPeekBufferPositive.
OBS.: no zip support, no png support since zlib and lib png is missing in my environment.
frameskip = 1
http://rapidshare.de/files/29775959/...us_fs.zip.html
no frameskip
http://rapidshare.de/files/29776529/..._nofs.zip.html
Dang I dont know what to say about this StrmnNrmn you keep amazing me with every release without fail your N64 emu owns I cant wait for R8 :D.
For some reason I thought that the N64 functioned differently from other Systems. I could be totally wrong here. But my questions is, is the N64 full frame rate 60? For some reason I felt I remembered it was 30.
It was (supposed to be) 60fps but the only game i know of that achived this was f-zero.Quote:
Originally Posted by Alucard
omd that new optimisation is seriously fast! :D
Ahmen to that JD! :)Quote:
Originally Posted by JD/
I think someone mislabeled the pre-release files. I downloaded the non-frameskip version but it pretty obviously has frameskipping.
EDIT: I'm tried out the version labeled frameskip and it definitely doesn't have frameskipping. So they got it backwards.