Quote:
Originally Posted by NJ
I performed an operation check with eLoader 0.98.
I used a firmware 2.6/TA-082 PSP with the CPS2PSP that I'm building.
Hmmm, it doesn't run. I think maybe the TA-082 is what's wrong.
It displays the menu, and goes all the way to where you select the game, but freezes when trying to load the cache file. It looks like, memory that should have been allocated has not, in actuality, been allocated.
Of the 19MB that I was able to allocate, there was no problem up till around 11MB, so I think that applications that are smaller than that should have no problems.
Everything I've made has gone bad (laugh)
On the other hand, the GTA Loader version works properly. It seems as though the allocatable memory has increased by about 1MB. Hmm, I wonder if something can't be done about this.
I made some attempts to get it to work.
Please add the below text to ms0:/PSP/eloader/loader098.cfg
It's only for smaller games (as a rule of thumb, those with a zip file size under about 10MB), but I think they should run. It looks like the allocatable memory is exceedingly small.
You should also make the same change to NGEPSP and CPS1PSP as well.
Well, for the time being it looks like the applications I've built run better with the GTA loader, and not the TIFF loader. But, even better still is to downdate to FW1.5.
An example of how to modify loader098.cfg
[CPS2PSP_3ccd12a6]
#************************************************* ************************#
#* CAPCOM CPS2 Emulator for PSP test 5 *#
#*-----------------------------------------------------------------------*#
#* LOADER: 0.98 *#
#* TIFF: 2.0 - YES : Only the small size games can be played. *#
#* GTA: 2.0 - YES *#
#* GTA: 2.01 - YES *#
#* GTA: 2.5 - YES *#
#* GTA: 2.6 - YES *#
#************************************************* ************************#
ebootname=CPS2PSP test 5
limitedMemoryManager=Y