NJ is certainly an amazing programmer! His updates continue to amaze me and I don't mind his daily updates.... I look forward everyday to download his emu!
NJ is certainly an amazing programmer! His updates continue to amaze me and I don't mind his daily updates.... I look forward everyday to download his emu!
Thanks alot for this SamuraiX...Is it me, or does all 3(mvs.cps1&2)realy goes a bit faster?..And if you set "Sample Rate" to 44100Hz...Wauw, it all sound crisp and clear.All in all AMAZING..You wonder what NJ will do with MAME(Outrun,Space Harrier)..Sorry for being so creedy hihihi.:thumbup:
thanks for the compiled sources SamuraiX
now that i remember, off to borgeneration to check on updates for your emulator (is that even the right word for BoR?)
has anyone try the converter for MVS i seem to get sprite error when trying to convert it for the psp.
can someone just PLEASE post a compiled eboot of the newer version i can't keep up wid dis guy...
For those who have Metal Slug 4 playing past the bike bit, can you post your config file so I can see what I'm doing wrong? Maybe my mslug4 rom is wrong?
Thanks!
Seems that I can't submit news...
NJ released CPS1PSP 1.64 and CPS2PSP 1.64 in the form of source code. njemu_source_20061219.zip
MVSPSP stays at 1.63(final).
So, this time, compiled by me: :D
(kernel versions)
Enjoy:
Are those kernal or normal modes? Thanks for doing that!