NTSC version of FF8, disc1.
303oe, and 310oe-a2 now, 1.5, Jap
(tried 222mhz and 333mhz)
As it comes out after few days of testing it -
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the game freezes not 'on XXX boss', but when A) you use a lot of magic in one battle B) using of Esuna or Haste or other higher status-change spells 90% chance of freezing - especially on tough enemies - who themselves use different magic.
Typical hard-to-pass scenario events so far - 1) beating the Boss on that tower - that birdie casts spells a lot - so it's typical - get Siren GF and kill it. 2) Laguna and team on the cliff - those soldiers that come one after another - the last two - are spell casters so it's typical not to use more than 2 magics and preferably just a couple of GFs. 3) Getting Brothers GF - those suckers cast whollota magic - so i had to get really pumped up to kill them quick - mostly Quizacotle, Siren, and one strong attacking guy. 4) NOW STUCK - it freezes on video in the end of Disk 1 - after Edea tell she'll be the new Ruler - it starts showing video, then freezes - continuing to play music - this has no workaround and it sucks. - But - the guy who told he's on disc 2 - gave hope.
Repacking xmb with different compressors didn't help (Popstation 2.8, 3beta) with or without compression. - does not help
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Solution:
If, in one (any) battle, magic is not used or drawed - or is limited to one or two spells or GFs - game works fine. Pain in the ass, but it works.
Has not found a workaround yet. - looks like some memory leak or buffer overload (sound, graphic or smth else) when many magic spells are casted often/ at the same time or on status change of an enemy or character.
Can't get passed the FMV in the end of disc 1.
Anyone who finds solution - please submit!