what memory does the psp have to play around with? I wonder if the memory card can be used as a virtual memory of sorts?
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what memory does the psp have to play around with? I wonder if the memory card can be used as a virtual memory of sorts?
I have to look into it. I am not truely sure off the top of my head. Problems I have atm is nobody has figured out how to allocate a block of memory from the system. Hopefuly it will be figured out shortly.Quote:
Originally Posted by wraggster
Memory stick as virtual memory would be too slow. Writing to mem stick is quite slow and reading is so so. Maybe for a huge arcade emu it might be useful to decompress the rom into the memory stick and read from there insted of ram.
ive been thinking for future PSP emu releases of having say 10 Homebrew Roms/games in a special zip to be released after the initial release. The Neogeo Pocket does have some excellent Homebrew roms to try.
Calling out to artist. Anybody interested in making a custom image to be displayed as the background to ngPsp next build? I will be adding in wallpaper suport into the next build. So if any artist is bored and wants something to do and get credits in the readme, then draw away and post here!
posted at psp emu news :)
Thanks. :)Quote:
Originally Posted by wraggster
Oh if anybody is currious. The wallpaper atm is displayed while the game is running (not menus, sorry i think it makes text less readable for it in meu's). So if someone wants to put their own image or even a image of a ngpc as the bg they can.
oh, great. I ve just made a menu background . LOlz0r
http://www.geocities.com/challenger1...com/Neogeo.jpg
Find some use for it... lol
you know, your the reason why i think Z should be removed from the alphabet.Quote:
Originally Posted by shizzle
lolz0r meightz0r. me and my lil script kidz0r meightz0rs. lolz...
It's not even that good, if you like it pehaps you could put it as a load/start screen.
whats your sigg even supposed 2 mean?