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Funny enough, I stumbled upon this place that first got me into the homebrew scene. When I first got my PSP, I was looking for a few "fan games" so I did a quick search using google and this was the most relevant place, so now I have kept to this site daily looking at the latest news in the PSP Homebrew scene. *ding*
I also found emulators for my psp too so instead of playing all of my favourite old classics on my computer or on the original console, I can now take them anywhere! Plus the odd Sonic Rom Hack. :P
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It all stared when I was Googling Super Metroid.
I saw a really neat screenshot and it said in bold letters "Play Super Metroid on your PC!!". And of course I clicked on it, and the instructions said I needed to download this "emulator" in order to play it. I went absolutely nuts when it worked.
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Searching a few web sites for a place where I could find decent Dreamcast games eventually led me to a few sites dealing with Dreamcast homebrew, from there I quickly became intrigued by the concept and later began to appreciate homebrew as an art form. When I purchased a PSP and started browsing web sites for PSP homebrew, I began to realize how much homebrew can expand a console or portable system's capabilities and quickly developed a stronger interest in it.
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A Mac emulator (I forget which one) for the Amiga - about 1989 I think. Oh, I also got a BBC micro emulator for it probably a similar time. Then onto JPP, a spectrum emulator for the Amiga in, maybe, 1991?
Been emulating ever since :o)
Homebrew? I guess my first real attempt at writing a game was in 1979 on an Apple computer of some sort (I know it had a green screen). It worked too - you could move and shoot the other player.
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My first contact with emulation was 1997'ish with emulation of the Sega Master System on my DOS machine. I know back then I needed the awfully slow internet connection of my school back then and brought some diskettes with me ;P
My homebrew coding began in 1995, with some simple stuff written in basic on the C64.
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Dave Spicer's Sparcade, back in '96. I almost cried when the original arcade Pac-Man booted up on my p133 :)
I ended up doing some MAME work (one driver) and dumped a ton of romsets for the MAME Team. I also maintained the history database for a few years (now run by Alexis at arcade-history.com after I handed it over to him) and helped both the MAME and Retrocade teams with hardware and other support.
Now I'm writing my own game to play in my MAME cabinet and will probably continue to do so. My Dreamcast homebrew coding ended with my game Encounter Zone. Using Fenix on the Dreamcast couldn't do it justice and I've cancelled it. But I may try another game for the DC in the future, in C next time.
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Well i got my psp and i was googleing other stuff to do with the psp cause i was bored with my games and i saw RIN (gb emulator for psp) and i looked at it and it had a link to dcemu then there you go
but i knew about emulators on the PC before that but i didnt know it could be on a consle or a handheld
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I guess it was doom mods if they count as homebrew, then emulators on the PC.
I think the first console I used any homebrew on was the ps1 and a NES emu.
Then a modded xbox, gba with a flash cart and now the PSP. :)
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It started with my Dreamcast with snes emu called DreamSnes 0.9.3
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my interest came when I found out that psp could do more than play umd games, play music and watch videos. This is when I started to search for other uses and... BANG... Ive found myself here. My first psp homebrew app i used was choice(eboot loader by fanjita and ditlew) way back in the 2.0 days. I played super mario world on the super nintendo emulator for hours on end.(good old times :D :cool: )