It is true that you'd need to use a NTFS partition too which the PS3 can't read.
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It is true that you'd need to use a NTFS partition too which the PS3 can't read.
FAT32 has a max file size limit of 4GB
The FAT32 limitation is built into the actual FileSystem; there is no current way of getting past this limitation, although some programs (video editing software) can get past this limitation.
The PS3's internal HDD is a proprietary filesystem which has yet to be decoded, decrypted, etc. So no ripping or downloading games until that happens.
The worst someone could possibly do is rip PS1 and PS2 games to an external HDD, but I don't think the hack is at that stage yet and probably won't be for sometime, without an SDK.
Because the PS3 only reads FAT and FAT32 partitions, unless you created a plugin for it to read other types of partition.
You means it only reads those partitions without being exploited? The whole point is to open up the hardware to do whatever you want it to do. There's also the notion that they could figure out how to read and write in the ps3 FS now isn't there?
My point was simply that there are much easier to implement filesystems that can store files greater than 4gb. So you saying that you would "need" NTFS in order to store a bluray disc is faulty.
No, I know they could just as easily create a plugin to read the PS3 filesystem.