Lol Good Point, By Friend Is A DS Fanatic, And He Always Brags About Mario Kart and Mario 64 DS So If I Could Get Those Running On My BEAUTIFUL PSP then I Could Show Him. Keep Up The Good Work Psmonkey!
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Lol Good Point, By Friend Is A DS Fanatic, And He Always Brags About Mario Kart and Mario 64 DS So If I Could Get Those Running On My BEAUTIFUL PSP then I Could Show Him. Keep Up The Good Work Psmonkey!
God sometimes I should think about coding when i'm more awake.
Anyway New Present comming this weekend. Exspect a huge explosion. Maybe some fireworks but we're saving the parade for when mario works.
Awesome!!! But we'll just save the parade for Mario 64.LOL But we could have fireworks for the weekend!!!
God, don't taunt us like that! Now I'm too excited!
Quote:
Originally Posted by middlemaniac
Emulated fireworks yes!
So, we talking real fireworks, or the fireworks at the end of a level in Mario?
Fireworks Demo :)
LOL, What's the present anyway?
Small update,
I spoke too soon. I am still having issues but I keep moving things more and more forward. I fix a few issues in my memory handler & added many many many more opcodes. So far things are progressing but not as far as i wished.
Alot of demos are still stuck somewhere. A few like Firedemo are progressing but just not rendering anything. A new demo Super Fighter Demo actualy fully works now (yay).
I'm still working like crazy to hunt down the bugs but it takes a bit. I think the issues comming up now are due to a lack of proper emulation in the memory system (had an issue of this recently with it writing to a status register it shouldn't).
Anyways I'll post some new screenshots once I get more fixed (this was supost to be the monkey present as it always will be this if its a monkey present) and working.
Oh well, it's not progressing as fast as we'd all like. I look forward to the new shots and updates.