So this N64 emulator could work with fanjita's 2.0 eboot loader. He just needs to make it support ME. By the way, I had a dream the other night that I was playing Mario Kart on my PSP last night! It was awesome till I woke up. : (
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So this N64 emulator could work with fanjita's 2.0 eboot loader. He just needs to make it support ME. By the way, I had a dream the other night that I was playing Mario Kart on my PSP last night! It was awesome till I woke up. : (
Dude This thing is going to milk all the resorces out of the pspQuote:
Originally Posted by middlemaniac
It will run sickninly slow on 2.0--->2.6, you wont have the resorces
Expect battery life to be more painful then gta running at 333mh
that and monkey is being very concertive on the frame skip
30fps is not bad, the pc emu runs at 60fps
Get a 2200mAp Batery its only $40 at bestbuy, strangly cheaper then most place, not normal for bestbuy :confused:
Just two more to the fire. Zilmar pointed out I should check into the HalfLine return for VI register to fix Absolute crap. Wonderfuly it fixed both absolute crap games. :D Before they would run but hang early on but now both continue on just fine.
I'll donate when you ask for it
R U pretty close to start rsp emulation
I agree, and a question if you have 2.0 firmware why the hell don't you just downgrade to 1.5 honestly 1.5 firm ware is better. And if its 2.0 games you want to play screw that. What would you rather play n64 or the sony games that cost $40-50 apiece.Quote:
Originally Posted by $n!pR
Like you said 30fps how is it really going to be enjoyable to play a game at 30 frames per second compared to 60. Im not trying to be negative im just trying to get solid facts. Cause psmonkey i hope has some speed tricks up his sleeve for that one.Quote:
Originally Posted by CoderX
30FPS is playable, 5FPS isnt ;)
i'm far from playable speeds (except pong).
People need to realise that 2.0 is not slower. It's just that eboot loader does not suport certain things I want to use in the future of Monkey64. The first build will be 2.0 compatible (atleast it should be). Future builds I want the rsp core running in LLE style on the ME core. This will allow for a bit more accurate emulation and etc. I really cant employ HLE on the ME because I have no access to kernal functions/libs from the ME (setup wise, coders are not supost to use the ME as a general purpose cpu, its ment for handling multimedia style routines/libs).
FYI ME = Media Engine.
God i need sleep. coffee not even helping. I was up till 3:30am last night and up at 8:30 today for work.
You all have no idea how much I love this project and love working on it. Will all just have to wait till the 9th to see why.