I'm really psyched to read that you have sound semi-working in games like Sonic and Gunstar Heroes:eek: . The day you release that build will be an amazing day for DS emulation.
I'm really psyched to read that you have sound semi-working in games like Sonic and Gunstar Heroes:eek: . The day you release that build will be an amazing day for DS emulation.
I dont know how many times i answered that now ;)
Unfortunately there is no way (with the hardware renderer) to scale the screen horizontally. I dontknow what you are playing, but i really didnt have to scroll around all that much in the games i played.
Maybe i shouldnt have said anything about it at all ;)
Just can get a bit annoying to get asked about it all the time. I really dont want to get hopes/expectations up too much. I do have the sound working somewhat and its bearable, but just not fast enough yet. Also the Z80 isnt anywhere in the equation yet. Emulating the Z80 on top of everything on the Arm9, and still keeping up enough speed will be not easy, if at all possible.
we hope you can get the sound added to the emu we believe in you Lordus
Only 3 days to vote for the compo. :p
The last day to vote for the compo ... :cool:
how do i get mortal kombaT 2 working
and just to check mk 3 doesnt work cause it sover 3 mb rite?
wonder when a new update comes i keep checking for a update for this =/
Last I heard, Lordus no longer has a DS, so development is on hold. Wonder if he ever got a replacement one:confused: .
oh.. meh i guess ill have to wait longer...i hope he did get a new one..
Well, i still dont have one, but development is not on hold either. Its just a bit slower, because especially the part i am working on now would need tests on real hardware sometimes.
Anyway, i made some nice progress regarding sound and i think the next release is not so far away, but i still want to get a DS before i release it.
The sound is still limited to games, that dont need the Z80, but i managed to get all 6 FM channels, PSG and DAC emulated at a reasonable quality on the Arm7.
It wont be perfect, as i had to simplify the FM core a lot to make it fast enough, but it should be ok for the most part.
I attached something for you to see the current process though. It plays a .gym file, which is just a log of register settings, a game would make to the sound chips. So theoretically it would sound the same, when its implemented into jEnesisDS...