keep in mind you can only see 15 roms at once.... so humm....
i don't think you can load roms unzipped ... maybe you can compress them with the "none" compression level, it MIGHT be faster...... maybe not :P
keep in mind you can only see 15 roms at once.... so humm....
i don't think you can load roms unzipped ... maybe you can compress them with the "none" compression level, it MIGHT be faster...... maybe not :P
What you mean you don't get a scrollable list? So I can only put 15 roms in the mameroms folder, period and just change them out periodically? That's kind of a downer...
I think a proper gui needs to be high on the list so we can scroll through our collections and audit them for missing files.
faster loading would be my priority in my opinion.
but yes, a better gui would be awesome :)
and classic controller support.
I've had a look at the mame.ini file to determine paths/directory names for things like artwork and samples and I've looked at the settings and I'm wondering if there's any special reason that autosave isn't enabled? Is it broken? Standard default on most builds is to have it switched on, isn't it (it is for MAME OS X, anyway)?
Anyone know when the next update for SDL Mame will be released or if the project is still being worked on? There are a ton of games I would like to play that currently don't work on it.
There's two threads for this for some reason; someone mentioned in the other one that the dev intends further updates but has been busy with other stuff.
Any update on this.... is the dev still working on it
Working Perfect/Near Perfect: (Quick Loading 1-3mins)
======================================
Dynamite Dux
Snow Bros
Snow Bros 2
Snow Bros 3
DJ Boy
WWF WrestleFest
Toki
Power Instinct
Captain Commando
Cadillacs and Dinosaurs
Ninja Gaiden
Asterix
Bucky 'O' Hare
Hook
Street Fighter 2 Champion Edition [Rainbow set 1](Intro slows slightly)
The Simpsons
TMNT
TMNT 2 Turtles in Time
Final Fight
Battletoads
Three Wonders
Magic Sword
Ghouls 'n Ghosts
Ghosts 'n Goblins
1941
1942
Captain America & the Avengers
Double Dragon
Mortal Kombat
Golden Axe
Altered Beast
Gang Wars
Silent Dragon
Dragon Master (Intro skips/Ingame fine)
Knuckle Heads
Knuckle Bash (No Background Music same as PC MAME)
Mega Man - The Power Battles [CPS1] (Char Fight Intro's skip/Ingame fine)
Violent Storm (Slight slowdown on rare occasions)
Big Karnak
Bionic Commando
Black Tiger
Bubble Bobble
Bomb Jack
Express Raider
Rainbow Islands
Reikai Doushi
Street Smart
Wild West C.O.W
The Combatribes
PuLiRuLa
Solitary Fighter
Sunset Riders
Ninja Clowns
Mug Smashers
Splatter House
The Punisher
Riot City
Working Perfect/Near Perfect: (Slow Loading 5-30mins)
=======================================
Street Fighter Alpha
Street Fighter
Non-Working: (Including Fault Description)
==============================
Vendetta - Carnt get past rom check?
64th Street Detective - Resets Wii
Martial Masters - Resets Wii ( Not enough Memory )
Darkstalkers - Resets Wii
Kaiser Knuckle - Resets Wii ( Not enough Memory )
Rabbit - Resets Wii ( Not enough Memory )
I'l check more roms soon.
Kind Regards, SPAN...
Hey guys,
Sorry to sound so n00bish, but I have a question. Has anyone had any problems with the controls on Mame for the Wii? I have it all loaded up and everything and finally gotten past the 'initializing' screen by disabling Connect24, so now I have the roms list. The problem is I cannot control anything on this screen whether it be by wii remote, classic, or game cube controller. If someone could get back to me on this, it'd be great. I'd appreciate the help, for sure. Thanks! :)
I got mine to load through the Homebrew Channel and it ran initially, but the wii remote and classic controller were not supported. I tried running it from the Homebrew Channel again and it just keeps rebooting my console.