@ No Cuddle. Cheers mate can't believe i was so stupid. Heres another one. If i put the emu folders in GAME150 they do not show. This in both 3.03 and 1.50 kerbal modes. If i leave them in GAME they will only play in 1.50 kernal. Any ideas why??
Printable View
@ No Cuddle. Cheers mate can't believe i was so stupid. Heres another one. If i put the emu folders in GAME150 they do not show. This in both 3.03 and 1.50 kerbal modes. If i leave them in GAME they will only play in 1.50 kernal. Any ideas why??
Antone help me. I've looked all over for the answer but when i try to run a rom in cps2psp iy loads all roms then states 'could not open cache'. So nothing will work. How do i solve this. Thanks for any help!!
DONT WORRY!! I got it sorted, i'm such a dunce!!!
their is a converter with the emulators that takes the rom and converts it into cache, than you must put the results of the converter in the cache folder inside the emulator folder
No prob matey. U just missed the updated README as it changed the naming to "mp3" in NCDZ 2.x version.
For the 2nd answer. Make a folder called "NCDZPSP" in GAME150, you dont need "%__SCE__NCDZPSP" folder anymore. Then go to Recovery mode, go to CONFIG -> GAME FOLDER HOMEBREW & enable 1.50 Kernel.
How do I convert metal slug 1 and 3 for mvspsp? there is a gfx error
4 and 5 dont work either
Dude, you got to be doing something wrong. I've got all Metal Slugs working...
I use romcnv_mvs.exe, select mslug.zip, and it gives me the error
file not found or CRC32 not correct. "GFX3"
the read me isn't in english so I don't know what to do.
You got to make sure your rneo-geo rom is for mame and not neorageX, that's one common mistake.
mame? maby thats why. I was looking at neo geo