I am trying to listen to you guys... :)
Apparently there is no such thing as a 16bit JPG. :) All channels are encoded on 8bits. So, even if I convert the pics to 16bit, they get expanded out to 24 during the conversion. There is a way to rewrite the encoder to support 16bit, but that we'd need to also rewrite decoder on the PSP/GMDL etc... It's just not worth the hassle...
Yeah, that was a major addition. Unfortunately the approximation on the final filesize ( which is done with the slow pass to create better quality and smaller images ) can be different up to 20%, which results sometimes in an uneven filesizes between the GPSFS files... It still does work, but not as pretty... :p
Actually, it's not that bad, but you loose a bit of quality. I will run some test on the 4bit/8bit PNG conversions later...
Since the preview window is already big, it actually makes a lot of sense to put them as such... I am open to redesign the look&feel of the app... :)
This is not a bug. v0.2 provides a different result for analysis due to the fastpass phase. What matters is that your final filesize is the same. See above and README.txt
Well, I think it's actually a problem with your map! Check the stats on the individual tiles on it's right and left and compare them if they are next to each other ( as in click right mouse button on the central tile, jot down the filesystem and offset values, than move to the next one...) See README.txt for more info on how to do this...
Now this is news to me. I have several folders with subfolders in them and it works just perfectly. Please re-check and describe your problem more precisely.
Thanks,
MIB.42