I don't see what the find is....
http://udn.epicgames.com/Three/PS3Mods.html
It's an advertised feature, people were complaining on the epic forums when they couldn't make mods straight away at release.
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I don't see what the find is....
http://udn.epicgames.com/Three/PS3Mods.html
It's an advertised feature, people were complaining on the epic forums when they couldn't make mods straight away at release.
Sitting here in my chair while my laptop bakes my testicles, I will forgo the chance to vomit my impotent white rage upon you, Dragula96, and instead accept the apology with the hopes of being able to trade it in for a cookie, or at least some tickets.
Ok, I'll run through this real quick if you still don't agree you can PM me.
The variable i is set to 0 in the for statement. The variable dragula96apology is created, but left uninitialized.
In C, C++, etc when the variable is alloted on the stack the memory is not set to a new state, thus the variable will take the value of whatever happens to be at that memory address. Most recent compilers should report this as a compile time error.
No, its worse.
Mods that add something fun or totally changes the game are good, a mod that just shows 'hello world' is not. I have explained previously the point of a hello world and this is not it.
There are all sorts of mods for games that are designed to be modded (Racing game, RC plane flying game with the quake 3 mods as a basic example).
It is well known that you can make total conversion mods for games that support them. Even genres that are totally different from the game the mod is based on.
So a release of a mod for it that allows different types of gameplay is cool as it has entertainment value.
A true 'hello world' for a console is cool because it has technical value (it shows that real homebrew on the system could be possible).
A mod for a mod-able game that just shows hello world has no technical value and no entertainment value.
The guy has apologised for the misleading thread and whatever actions he took on other forums so there's no need to give him any more flack, but it's still not the exciting development that you seem to think it is.
Its basically a proof of concept that mods can be made for UT3 for PS3. That is an advertised feature so a proof of concept (that it is possible) is not really needed.
Wow. Whts that sound I hear? Oh, just the sound of dragula gettıng PWND by cloudy. Again.
xD
Serıously tho, if this was an april fools joke: Utter Fail. You dragged it out way too long and didnt conceed when you got caught (good call by Triv BTW).
If this was a fake: Utter Fail.
You didnt even attempt to peak peoples interests, and destroyed any reputation you had as a PSP homebrew Developer while you were at it.
Well you're right. But how many mods exist for UT3 currently? Probably many. How many of them actually try to "step outside UT3" currently? Probably none.
For that, I am thankful that, Dragula is "trying". Sure he mislead us. But who knows, maybe in a few months he'll have something really cool that is totally unlike playing UT3.
thats what i was getting at
OK, first off... You guys need to quit being jackas*es
second off... Dragula its a nice find, this is a good proof of concept and that is all that is needed for someone else to get an idea that builds off of yours.
Cloudhunter, you are being a retarded flamer, knock it off. You guys don't realize this is merely proof of concept. You guys are expecting too much. Every large fire starts with a small flame. This is the whole point to opensource and homebrew. Linux just started with a small kernel, now look at the capabilities. I'm sure no one wants to use the very first linux invented, but many people use the current day's linux.
You are all being way to critical. If all you have so much time to flame, and to attack inventors, get your ass out there and invent something better if your so damn smart.:mad:
Edit: BTW, potatoman, you are no better than cloudhunter, you are also being an @55.
Don't bump old threads, this was proven fake awhile ago.