bump HL i think you should make something innovative and great like a castlevania game or something well it may not be all that innovative but there isn't one for the psp yet....
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bump HL i think you should make something innovative and great like a castlevania game or something well it may not be all that innovative but there isn't one for the psp yet....
this is driving me crazy, I'm taking a brake to make a platformer. :D
and by the way, i'm not doing half-life anymore, not unless someone still wants to help in the grueling process of helping me make the engine, i ask for help because i don't know how to code and don't know how to find out... but i do kick ass media! :D
dood they got tuts here if you wanna learn
Yeah, but it is hard to code an engine from scratch... It's not something you can learn in 20 minutes, it will take months to learn.
Cloudy
well i didn't really say what i meant i sorta half assed it but i was meaning start from scratch like make a pong game then like work up from there
where are these tutorials?
p.s i asked martin, and he told me he'd been coding since he was 12,
lets just have a look at this tutorial?
lol find em as soon as i went out. :)
its a sticky you should find here i think its for C+
Scratch/forget what HardHat said...
But I do have a demo that I coded a while back to test some stuff
http://sanik.hacking-cult.org/MK2HL.png
http://sanik.hacking-cult.org/MK2HL.zip
Things that are incomplete
1) Weapon switching gets jammed
2) Animations are unoptomized hence they're slow (have too much debug code running in the background)
3) Polygons disappear - easily fixed yet again
But no - I have no time to do a HL port.
This all was just another one of my tests.
wow, that looks great, why not finish what ever that is??
and why must things be smd? why can't they be mdls?
if thats just a test, what are you working on? I'm just an artist who can't code. i could help with the graphics if you want.