Beetle Adventure Racing (U) [!].v64
Killer Instinct Gold (U) (V1.2) [o1].z64
Killer Instinct Gold (U) (V1.2) [o1].z64 - Playable, can get ingame, almost all menus are invisible, corrupted graphics, Dynarec must be off.
<Testing Settings>
Daedalus R7
Save Type: None
Expansion Pack: No
Dynamic Recompilation: Off (Must be OFF to work)
Texture Update Check: Every Frame (The Character profiles look slightly better than if you would have this disabled).
Controller: Default
Tesselate Large Tris: On
I didn't think this game was working at first, when you start the rom the screen will flash like crazy. If you keep hitting buttons though, the screen will stop flasing for a second, and start flashing again, and you usually will see a pink bar across the screen. You should press start at this point, you will go to the character select screen, you can change characters by press left or right on the analog stick and change there colors by pressing up or down as well. After you select your character, player 2 (cpu) will slide onto screen in a mess of graphic corruption. Then the match will start, and you will see the "READY" signal. You can sort of make out the lifebars and even your character in this mass of pink untextured mess. You can (surprisingly) see the pause menu, and select quit and go back to the invisible main menu.
Screenshots:
http://img.photobucket.com/albums/v6...ake/ki0000.png
http://img.photobucket.com/albums/v6...ake/ki0001.png
http://img.photobucket.com/albums/v6...ake/ki0002.png
http://img.photobucket.com/albums/v6...ake/ki0003.png
http://img.photobucket.com/albums/v6...ake/ki0004.png
http://img.photobucket.com/albums/v6...ake/ki0005.png
http://img.photobucket.com/albums/v6...ake/ki0006.png
http://img.photobucket.com/albums/v6...ake/ki0007.png
http://img.photobucket.com/albums/v6...ake/ki0008.png
http://img.photobucket.com/albums/v6...ake/ki0009.png
http://img.photobucket.com/albums/v6...ake/ki0010.png