Then quite frankly I would NOT use Lua if you are trying to create a cross platform application. Especially with the DS in the mix. The DS does not have LuaPlayer, it uses a different Lua framework so the applications you develop for PSP (LuaPlayer) will NOT work with the DS unless major changes are made to the code.Quote:
Originally Posted by fg-54
LuaPlayer for windows doesn't cut it, you be better off using GameMaker and the internal scripting language in the engine (which is not too dissimilar in usage as Lua).