Mario Peach Letter 17 fps - 25fps
Mario Flyby (under bridge) 20 fps avarange
Mario in Castle 17-20 fps
Mario In Game 15fps avarange
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Mario Peach Letter 17 fps - 25fps
Mario Flyby (under bridge) 20 fps avarange
Mario in Castle 17-20 fps
Mario In Game 15fps avarange
ok, lets calculate this one...Quote:
Originally Posted by Briggzy11
every game is 1fps faster.
1fps = 0,5%
2fps = 1%
200fps = 100%
200fps awesome, i want your version of daedalus,
but in fact the fps max of the psp is something around 67fps
the speed increase i calculate would be
20fps = 100%
10fps = 50%
1fps = 5%
so 5% speed increase for every rom isnt bad!
but give me your version which runs 200fps and i will shout up!
i look forward it for a long time.....i want to try it when it become more perfect
I got my hands on this unreleased version yesterday night and its preety awesom and just a note for people that it only runs faster on roms that check for movements in the controls and these will most likely be games with 3d graphics such as mario and zelda because they check for movement in the controls more than one time per frame to give smoother gameplay. Daedalus owns cant wait for official version :D.
Okay, just tested Mario 64 and this is great :D
Frameskip makes such a big difference
Crikey... I've only just started playing with R7... and bang! ...A pre R8 is here already!
Hopefuly the offical one will be here asap.
I'm expecting great things from R11 and 12 ...hopefuly less buggy and with sound? :)
I really love this emu , but i would love it even more if it had a button combo to come back to the menu cause when your beta testing 100 games it gets bothersome.
keep up with the great work.
Quote:
Originally Posted by Baboon
Me too. I think StrmnNrmn said it should be in peak form in about a year...;)
I just think its unbelievable that we’ve got such a cool machine being emulated on the PSP.
I can wait a year for perfection! :)
What I want to know is why Wraggster didn't link the source to that "other site", I thought we had a truce of some sort - we link to Deniska's blog for a source ont he dcemu network, so I would only expect that you source PSPU as well - did PSMonkey's start to the N64 emu go in vain?