but if someone decides to continue the PSP part, they don't have to continue the other consoles, they can just take the ds/gba/gp32 and gamecube out, luckly one emulator working doesn't depend on the other emulators.
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but if someone decides to continue the PSP part, they don't have to continue the other consoles, they can just take the ds/gba/gp32 and gamecube out, luckly one emulator working doesn't depend on the other emulators.
oygan este emulador no rula los cdo del psp con que juegos funciona y donde los bajo si me colocan la direccion se los agradeceria
bolivia.
Ridge Racer works!!! At last the mini-game at the beginning,I don't know where the select button is mapped to see if the rest of the game works.Here's a proof:
Edit: I figured it out - select is on 'v' button.But when I press it the game halts.But you can play mini game ;-)
Probably it's you having to get your head out of your ass...
The source code IS_BEING_RELEASED just because it is (more or less) PLATFORM_INDEPENDENT, so you can just f***ing compile it and (ok, with a little effort) make it RUN under LINUX.
Your post was such useless... Lots of people complaining it had only the source code, and the one who really had to be the most happy of this thing didn't even think about...
Cheers, A.
And next time, be more polite, as people here work with no profit, ok? Case closed for me, hope you can get it to compile under LINUX, as I'll try in the next days.
Yes, I see... but I said "with some effort". And apart from all, I would never link tight to MS products, programming in C. It's like portability made unportable... Thou' I have some middle-layer interfaces for such things, but this I'm still missing. If I find some time (kinda one month or so...) I'll write it down.
Anyway, no sourse = no portability; while source = a little chance at least...
Cheers, A.
Seems I've been away for a while.. where did all you linux people come from!