Originally Posted by
bah
You don't need a .cue file, just the .iso and the mp3s named correctly.
They must be named as the readme tells you:
"
The game must be dumped to ISO format, but BIN can be used too. If you want
CD music, you must use ISO+mp3 files. Audio from BIN files won't be read at
all. Also BIN files are usually larger, so it's better to use ISO. ISO+mp3
files can be named similarly as for other emus.
Here are some examples:
SonicCD.iso data track
SonicCD_02.mp3 audio track 1 (CD track 2)
SonicCD_03.mp3
...
Sonic the Hedgehog CD (US) - Track 01.iso
Sonic the Hedgehog CD (US) - Track 02.mp3
Sonic the Hedgehog CD (US) - Track 03.mp3
...
It is very important to have the MP3s encoded at 44kHz sample rate and they
must be stereo, or else they will play too fast/slow or won't play at all.
Be sure NOT to use anything but classic mp3 format (don't use things like
mp3pro)."
But having them named incorrectly should only make the cd-audio not work, the game should still run.
Also from the readme:
"
Sega/Mega CD: If the game hangs after Sega logo, you may need to enable
"better sync" and/or "Scale/Rot. fx" options, found in "Sega/Mega CD options"
submenu, and then reset the game. Some other games may also require
"CDDA audio" and "PCM audio" to be enabled to work (enabled by default).
Incorrectly named/missing mp3s may also be the cause."
I've only played sonic CD and night trap (and a whole lot of MegaDrive games), both worked great.