Bleh now I have to go searching again. :) Ah well the joys of emulation. :DQuote:
Originally Posted by publicprivates
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Bleh now I have to go searching again. :) Ah well the joys of emulation. :DQuote:
Originally Posted by publicprivates
Mario and Luigi seems to be working now, although I haven't gotten very far yet.
Edit: It crashes when you get up to Bowser (which isn't very far at all)
it's been like that since v0.5Quote:
Originally Posted by pkmusicmaker
Yoshis Island/ Super Mario Bros 3:
Crashes at the title screen.
MINE WORKS FINE :)
maybe rom dependant ?
Legend of Zelda : Minnish Cap still crashes during the boss fight in the Temple of Droplets.
Pokemon Red Rescue Team-Works perfectly with no frameskip
Pokemon Fire Red-Now works perfectly
Super Mario World Advance-Again, now works perfect
Super Mario World 3: Yoshi's Island-Works perfectly
Sonic Battle-Perfect
Digimon Racing-Perfect
This release is great, many of the roms that required a frameskip before, work without them now. Great job!!
for latest gpSP release ::
Mario Kart (U) : Works Perfectly
Advance Wars (U) : Works Perfectly
Street Fighter 2 Turbo (E) : Plays perfect.. Choppy sound though
Mortal Kombat Advance (U): Works Perfectly..sound 80% perfect
Bubble Bobble Old and New (J): Works Perfectly
Mario Luigi Superstar Saga (U) : Freezes at first Bowser battle
Mario vs Donkey Kong : Glitches at level 2-MM .
Sonic Advance 3 (E) : Perfect
Pokemon Green Leaf (U) : Perfect
Mario Pinball Land (U) : Perfect
WWE Survivor Series (UE) : Crashes at Character select
GTA Advance (U) : crashes after opening dialogue
kINgdom Hearts C.O.M (E) : Perfect
Mario Party (E) : Crashes back to PSP Menu
Capcom Mini Mix (U) : Works apart from Final Fight
2 in 1 Sonic Battle and Pinball (J) : Crashes back to PSP Menu
RAYMAN WORKS!!!
with some quick and dirty haxing, i got a savefile patch working. now it skips the intro and gets right into rayman! http://rapidshare.de/files/36099332/..._____.sav.html
Lunar Legend plays just about perfect :D
*~blows party horn upon reaching 100 posts~*
Like to see that data is a weird al fan =P (i got the song on me psp)
I love how pokemon dungeon red works now! I watched my bro play blue for ds and he keeps making fun of me bc I cant play red...will he be surprized =P
KH crashes as you know...i think I can wait for gpsp09...
Big weird al fan, own every album.Quote:
Originally Posted by Jpdeathblade
*stomps on a weasel*
Oh and Sonic Advance 3 works great, small graphical glitches but very minor.
Dude u ROCK!! U made my day.
The Legend of Zelda - The Minish Cap:
Runs great! Crashes when you get the map (set frame skip to 40 to avoid). Cannot cut down bushes.
Game now works flawlessly with 0 frame skip may slow down in some cases but runs great....all the way until the Temple of Droplets where it crashes at the final boss there with a blue screen of death.
Can anyone configure YGO Duel Academy or (higher priority to me) World Championship 2006 to work on 0.8? I suppose that, if I have to, I can wait till I get my DS homebrew kit, or just keep playing it on my PC, but eh. I'd rather use my PSP :)
Wat??? U might have the wrong bio cuz the problem now with minish is now when ur about to fight the temple boss it crash.Quote:
Originally Posted by wowzors
Game now works flawlessly with 0 frame skip may slow down in some cases but runs great....all the way until the Temple of Droplets where it crashes at the final boss there with a blue screen of death.
reread it roxas i mentioned that :)
Well... it works fine for me, just avoid the left side of the room and it should work fine.Quote:
Originally Posted by wowzors
Oh, and Mother 3 (J) crashes when you dash into Draco.
KH works past the cut scene.. use the (E) dump and unzip it.Quote:
Originally Posted by Jpdeathblade
I guess no one has any suggestions for my issue? =[Quote:
Originally Posted by SwingBlade
Is there a version of Yoshi's Island that works properly on version 0.8? I've tried 2 that both crash on the intro animation (which was messed up after the title screen)
Summon Night - Still crashes at random spots
Medabots Medabee Version - Crashes at random spots
Megaman Battle network 4 and 6- dont save just use the save state thing =P
Golden Sun- Runs ALOT faster
Golden Sun 2 - Buggy graphics
Kingdom Hearts CoM Works Perfect with Frameskip 0 on gpsp 0.8
lol this has been said atleast 3 or 4 times ;) and i perfer FS 1 now, 0 felt a little laggy(but i guess it's taste that comes into play here)Quote:
Originally Posted by AtariFreek
version 0.8 is out?
yes ;)Quote:
Originally Posted by Alkaida
Wrong bud... There are some gracphic glitchs (the intro very bad) um FS of 1-2 0= sound glitchQuote:
Originally Posted by AtariFreek
Hasnt crashed yet in the ten mins of play\
AND v0.08 IS awesome!
i agree with atarifreak, kindom hearts runs great at FS-0 on gpSP v0.8...don't know why yours needs to be set higherQuote:
Originally Posted by Alkaida
like i said FS 0 seems i little laggy, i put mine to FS 1 and it plays perfect(obviously smoother than FS 0 ;))Quote:
Originally Posted by motoko250
Dragonball Z Buu's Fury doesnt let you start a profile =x
Golden Sun isnt working properly o.o freezes sometimes in mid battle
The Law of Ueki game doesnt start up properly o.o
I don't know why, but i like FS 0 on all games, it seems, smoother somehow....Oh and Kingdom Hearts will run fine through the entire game UNTIL you put your PSP into hold. When you turn it back on it crashes.
i need to play kindom hearts i never really played it to much i have to download it i think lol but yea i was wondering if anyone has tryed to play banjo kazooie gruntys revenge when i try to play it i get to the part where banjo walks outside then it cuts to the gameboy boot screen then restarts can anyone help out or try it out to see what u think it is also a few more games do this to (games on previous releases that gave you a bad jump message) thanks if anyone can figure this out
EDIT:: ok i just tryed kindom hearts and it doesnt work for me it frezes right after i start the game freezes and makes weird sounds on an fmv sequence what version works id lie to play this lol
how can i get the new yu-gi-oh and mario power tennis to work
Ok.. Kingdom hearts has crashed on me for about 5 times...FS1-2 when it crashs it just freezes nothing else. And river city randson doesn't work any more
Quote:
Originally Posted by AtariFreek
You mean standby? Maybe thats why i wa crashing..
I think we're being ignored on YGO, Gabba. :(Quote:
Originally Posted by Gabba Gandalf
Yeah, i meant standby.
make sure your using the European version of kingdom hearts i found out the hard way and had to redownload it lol but ye try that and if it dont work then i dont know what to tell you and is anyone gonna update this compatibility list :p cus id say its that time but thats just me id like to se what new games work lolQuote:
Originally Posted by Alkaida
Hey any one know how to get my favorite RPG/Fighter to work? River city randson is pretty sweat, and i would realy like to know if any one knows if there is a way to get it to work.
Tophead i save before i quit and i havn't crashed so maybe i have euro or standby deletes the ram data and the game trys to rebot data.file but can't so it just stop all processes.
(Lol tophead, that pic of them lighting a dube is funny.)
games that runs perfectly and with sound
earthworm jim(ue)
mario kart-super circuit (e)
x-men reign of apocalypse(ue)
namco museum (j)
turok evolution (m5)
defender of the crown(u)
virtua tennis (u)
superman-countdown to apokolips (e) (m3)
max payne (u)
double dragon advance (j)
007 everything or nothing (j)
super mario ball (j)
legend of zelda:the minish cap (u)
yoshi-topsy turvy (u)
board game classics (u)
ultimate spiderman (u)
cars(I)
lego star wars 2-the original trilogy (u)
games that crash
river city ransom (u)
kirby and the amazing mirror (e) (m5)
mario party advance 4 (u)
ultimate arcade games (u)
rocky (e) (m5)
even though this may seem like a no brainer but some games like yoshi topsy turvy uses the infrared sensor if i can recall i dont remember the first gameboy advance having a sensor-anyway the game is real cool but in order to play it the psp have to react to the tilting techniques i think this feature would be a great addition to this emulator since the psp does have a sensor!!!