well alright! :D
well alright! :D
@jman:
just thought i'd post to show my respect for work,
i know it takes time and that the longer your left the better the outcome, so your efforts are apreciated
(at least by me anyway:rolleyes: )
thanks! I havent had much time to work on the project, and since college started today... I'll probobly be swamped with homework and parties for a while... but I still want to get somthing released as soon as possible :D
Hey how's this project going?
Think you guys would have a possible demo ready by the end of our Dream On contest? :)
It has some great prizes
i think that will be the target, though work is going slowly due to personnel matters for each of us, im starting uni in a week, so im really pushing to get another 2/3 songs done before then.
not that its up to me but i think it will be released into the compo, and then updated when possible. the move to full 3d will definately lengthen the process though…
well its going great.. havent gotten a lot done lately (I started college 2 weeks ago) so only a few levels have been built..
but we are working on it, when I get a chance I'm usualy working on modeling..
as for the comp, its possible that I will throw it in there, but I'm not sure yet.. we dont have a working beta yet, so its possible that we wont have a fully functional demo by the time it needs to be submitted.
I sure hope you guys can get a demo by the compo, that would be awesome.
Good Luck and keep up the good work.
well, I dont beleave that this will compable, all the compititions that have ever seen have said that you cant enter clones, or remakes... so I dont know...
but I did want to say,
it doesent look like the psx emulator can play RE2, so my project will still be the only working psp survival horror game for a while lol... even though its not quite ready to be released :p
Well, I'll be working on a new (internal to the team) build in the next few days. This version will add the level that JMan created, support for OGG and WAV sounds (as discussed earlier). Collision detection is on my list, but I suspect it won't be ready yet. Also lighting is high on my todo list, but I'm not sure when it'll be ready. Hopefully I'll have screen shots to share when I get it ready. It will support MJPEG video playback, but I don't have the door opening sequence yet as an MJPEG.
I think that having a playable version of the game for the DCEmu compo will depend on a lot of things. But it is still far off, so there is lots of chances to get it out between now and then.
Entering GSHC1 is perfectly legitimate in all the compos I've looked at since we're using original: music, graphics, code, names. That means it is an original work. Clones are okay. What you're not allow to do is rip sprites, music, or unlicenced code from commercial games. Also trademark infringement can be a problem.
really hope you get a build out soon been keeping an eye on this for ages keep up the good work:D
thanks Danny! I am not sure if we'll get there, but we're all doing our best :D
I have updated the front page of this thread to include the updated game plan, and updated project members.. I did it a while back, but I thought I should let people know, because I'm sure everyone is like me.. just hit the "last page" button lol..
nice just switched in to look for the project hopefully it didnt die...
Hey
Yes Jman, we're just like you, so now for the first time ive read the front page:)
You write that you will try to get the "over the shoulder" cam at some point. Will that mean that there will only be that, couse I think that it was the biggest bummer the RE serie ever made. I liked the "Securety cam" style a lot more, mostly becouse you can se who's behind you:P Just dosn't hope that it will remove the security cams when you impliment it:D
Anyway, I think it is one of the nicest projects ever made, and i'm glad that even after such a long time, the team is still together and still working on it:P
PROPS TO THE WHOLE TEAM
ONi
Well, I just have to show off some final images :D I finaly finished the Library, and got some images rendered. Here is one image of the final level that will be in the game.
And yes. if we make an over the shoulder version, there will also be the security cam viewpoints :D it will be one or the other while playing though lol
nice ... i believe in you but i really want to see a zombie :D
lol, we will have zombies soon enough :D
glad to see production on this still kickin, haven't checked in here for a while now, i'm gunna have to pop in here every week :)
yes this is awesome
Wow that looks great. I know you said it may be a while jman, but I am just dying for a demo release.
Lol that looks like the libray from Resident evil 2
Good Job tho =P
I want this!
it is the library from RE2 :p
Please read this tread http://www.dcemu.co.uk/vbulletin/showthread.php?t=39880
looks like the project has a new (and very welcome) sound designer... as long as you aprove, oh, great, and holiness, director; jman420. ( i siezed the chance, as im swamped with work, and probably always will be, though there are definately two tracks to come, as soon i get time that is
sounds great, I left a post on your thread there Composer...
for those that are interested in the progress of the project, not much has been done, I think we have a new beta, and I have started work on modeling the front doors of the police department :p
I'll post some images when I get the model done.. (probobly wont be for a few weeks, I have so much scchool atm, I dont get much chance to model anymore..)
And i'm glad to be working with you
Yes, its great to have you on the team
no reply for a loooooooooong time how its going jman
Its been going great, sorry about the lack of posts lately, I havent been able to get to much done. (mid-term time) but! I have been able to get another level completed, just waiting now on a demo from Hardhat..
also have composer (above) as the newest (likely named) composer for music on the project, and his work realy does have the same style as RE2 from the standpoint of musical quality..
I think that the project may have a few playable levels by the end of the year (I hope anyway) so, untill then, I suppose I will continue posting updates when I get them..
also on another note, I have started animating the teaser video I eluded to way back when I started the project.. I hope to at least have that done by the end of the year :D
thanks for checking up on the thread, an to all that do check up, I am greatful for your intrest..
sorry I havent gotten much done, but college has realy put a dent in my 3D work this fall...
but yes, I'm still working on some stuff, just not getting posts on here much :p
This looks amazing. Can't wait for the release. :D
when you recon you will be ready to release? V. popular - 35 pages lol
well hey nice sig, hopefully you aren't one of those 2% :p
but anyway!
we hope to get a demo out within a few months, I dont know when we will be able to get one, but I hope for the next few months...
we're working on making it such a large game, (about 4 hours in length) that it could take a while for all the system to be set up for the ammount of levels I want to have, but I will definately keep posting updates when we get them...
nice
I was actually helping Jman with this project but he hasn't put my name in his signature yet :(
yeah, you are helping, I hadn't gotten around to editing the front page post... why would I put you on my sig anyway?? its my sig, I only put my stuff on there, I dont have Hardhat, Meyitzo, or Composer on there either lol
It't time to kick 3D ass and chew bubble gum and I'm all out of gum... :D
I can help with 2d menu or 2d stuff?
that would be great, send me a PM lol
what happened to this?