I think that this is a fantastic idea!Quote:
Originally Posted by chui
I'd like to ask you to please get in contact with Scherzo (SuperFamicast) for this. Maybe he'd like to join the SNES4All team ? I think a team of great coders that love the SNES could really create a fantastic SNES emu for the Dreamcast. I also like 'SuperFamicast' as a name for a SNES emu.
I think you really should start with porting the DreamSNES source code from Libdream to KOS. I know they did a fantastic amount of optimizations to the DreamSNES code. It even surpassed SNES9x v1.38 which DreamSNES is based on by far!
They also made some improvements (DreamSNES v0.99) that never were released publically, so maybe that would be even a lot better than starting from scratch with the current SNES9x source.
I really recommend DreamSNES to start with. There are only very minor disadvantages compared to the current SNES9x version. DreamSNES really is highly compatible!
Scherzo already stood in contact with Marcus Comstedt, maybe he could ask him for the full DreamSNES source code. Afaik, there currently is only the SH4 65c816 CPU core implemented into the SNES9x CVS.
I know the DreamSNES team is interested in releasing the source. In late 2004 Peter Bortas wrote that a new DreamSNES release will only happen if "someone gets a lot of spare time: Note that parts of DreamSNES are slowly being integrated into the Snes9X upstream source. The SH4 assembler core is already there in the latest WIP release. - Peter Bortas"
Anyway, I wish you all the best with this project :)