Originally Posted by quzar
I've been told that before and have my reasons not to. Our emulators fork in completely different paths from the original port. Mine attempts to be as low level as possible and use absolutely no faking to gain speed (underclocking, frameskip, etc) whereas chui has gone higher level, adding more layers above SDL and using the much larger fame cpu emulator.
The difference between them can be seen greatly in the difference in the total bin size, with neo4all being up to 4x larger than NeoDC(depending on the versions). I feel that taking up as little space as possible will be a great help when I get MVS/CPS/taito_* games running as I will have that much more space availible to me. I don't know Chui's specific plans or design path for the emulator, but simply from the sources I can tell it deviates greatly from this.