2 Attachment(s)
Monkey 64 (Nintendo 64 Emulator WIP Update)
PSmonkey has posted a screenshot of the game which is now working in his Nintendo 64 emulator for the PSP, he posted this bit of news:
The bug was Eeprom. While mario & waverace still dont work, I think ths more has to do with emulation bugs (made a few trying to get mario working). All 3 roms (which required 4k eeprom) now progress.
Starfox does get alot farter then this, it's just the map screen is very hard to figure out (hle bugs). I probably could get all the way ingame but did not have the time to check it out. $n!pR will do that for me in a big and come back with the results later.
Keep your eye on things via his site here --> http://nemo.dcemu.co.uk
-- Update by PSmonkey --
I have also just fixed a missing RDP opcode. As a result mario kart is now running. Please see website for screenshots & more details.
Im sure you hear this all the time.
But how long before an offical release?
Not asking for a set date.
Just wondering in the general neighborhood.
Months ? days? hours ? lol :p
Btw if you have already set a release date, And I missed it somwhere, My bad :p
Anyway Good work man, your officaly a credit to the comunity *cheers
*zelda 64. Freaken Sweet man, I cant wait I can totaly kick some ganon ass, all up on my psp :D
lol Its only a matter of time.
It wasnt so long ago that homebrew on the 2.0 was an impossible dream. 2.7 is being worked on to be exploited as we speak:cool: