Have You Hit a Gaming Wall?
Stephen Totilo, at MTV Games, has hit a gaming wall. At the newly un-flashed Multiplayer site he talks about the bane of gamers everywhere, what developer Jamie Fristrom calls a 'shelf-level event': a gaming wall that makes it hard if not impossible to complete a game. While a lot of gamers can overcome difficulties to reach the end credits, there are some frustrations that can suck all the fun out of play. He cites the bosses from Final Fantasy X and Super Paper Mario as dealbreakers. I personally am playing through God of War again, and the incredibly frustrating spear trap in the 'Paths of Madness' section of the game never fails to provoke hysterics. Have you run into any such obstacles lately? What game obstacles have caused you toss away a controller in frustration and swear off a game entirely?
via /.
Out of the frying pan into the ricocheting arrow...
First a conquered hurdle story, then an electrified acid spitting brick wall on fire never to be felled...
Go back 40+ Megaman games ago (yes really) to the history altering event that was MEGAMAN 1. Long story only slightly less long: The de&reconstructing orange blobman that was the {unbeknownst 1st} boss of the Dr. Wily level{s} had me stumped. So much so that I decided that it wasn't worth the frustration of trying to beat him just to see the ending of the game... Looking back on my 32 years of life, I've only once been more wrong (never date a Swedish lingerie model, just trust me). After a week, a friend (we'll call him "Jeff Paris") convinced me to let him borrow the game, and a few days later I got the call-- not only had he beaten the blobman, but there were more levels to the game. Awesome levels. Capcom boss levels. I must've sworn 100 times that he was lying, that this was some cruel joke that I wouldn't give in to... so he put the phone up to his basement tv, and that's when I heard it: NEW MEGAMAN MUSIC! It's vibrato casio riffs -- unmistakable... it's melody -- unknown. (at this point I'll admit that in a particular social low, my friends and I played a game where someone whistles/hums a megaman level's music, and the first person who guesses it's boss gets to go next...huh, I just realized what a great drinking game that would be.) So I ordered him on pain of loosing my friendship (remember when that meant something?) to leave the game on pause until after school the next day so we could both see it through to the end, which we did. That poor little NES must've been 1000 degrees by the time we got there, but it held stout, we completed our mission, and the wicked Wily fell... for the first of 40 some-odd times. *FIN*
That being said: HAS ANYONE EVER BEATEN ATHENA ON THE NES?!!?!? If you have, PM me. I seriously think I have a daemon copy of that game! Not only is it the cheapest most inexplicably malevolent game ever (oh really? The BACK of that ricocheting arrow just grazed my HELMETED head, and somehow I lost 17 bars of life and am doing the "black screen breakdance of death"? REALLY?!?), But eventually I hit the "blue-spider-sperm-boss" thing and I can't even damage it no matter WHAT weapon I have (read: even when I DON'T get screwed with a blue sword or red club at the last second)! He's just a level boss, mind you, NOT the final boss. I know that because a few times I found some doodad that let me SKIP that level... ONLY TO WIND UP IN SOME NEVER ENDING BUT TIME LIMITED MAZE LEVEL THAT EVEN REVISITING IN MY 20'S I COULDN'T FIND MY WAY OUT OF!!! I WANT to give it a go on NesterJ, but every time I try.. I black out and wake up in Las Vegas 13 days later... and I live in New York, so it's a mother of a commute back.
That is all.
CAPITAL thread btw, I hope this gets hundreds of posts!