How does it run?
I think it features the same chip Mario RPG has (SA-1), but I want to make sure that it runs good before I get a PSP.
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How does it run?
I think it features the same chip Mario RPG has (SA-1), but I want to make sure that it runs good before I get a PSP.
It runs a little slow on SnesPSP_TYL 0.4.2me
Not bad, no crashes, but there is some slowdown...
Sometimes the frame rate can drop to 23fps
I have a PHAT PSP running 3.71M33-4
Maybe a different version can run it better.
Setting frame skip to 1 or 2 helps a little.
Thanks for your help.
But dont you think setting it to 333 MHz and using a Super Mario RPG speedhack would help it out?
why are you posting such messages...
how about trying them by yourself.. :)
not to be rude or something...
just buy it lol "THEN" you try it ROFL!!!!!!!
ok ok fine... look... it does work even for slim versions... problem from the rom is that its slow as hell same goes for yoshi island and starfox..
happy now???
so you buying the fat or the slim i may ask???
i stopped using the phat long time ago... since that point i started using the slim..... problem from you is that you need to pandora the slim first.. i dont know if you have a pandora battery and a magic stick... if you dont i guess you have to buy the phat OR buy the battery onlime...
i highly recommened the slim...
well brb... going on chinese food hunt XD
and get jumped by a unknown bully lol
so you chubby?
wow im 176 and im 21...
w/e the only thing i care is that your a friend.....
ok... here are the current systems that i am still using
http://i4.photobucket.com/albums/y12...0/IMAG0012.jpg
and you can see that im playing FF7 CC XD
The Super Mario RPG speedhack is only good for SMRPG. Same with every other speedhack. It's a game-specific thing, which is why it's so tedious to create patches and update the database.
I tried speedhacking Yoshi's Island, Star Fox, and Kirby Super Star several months ago. My patches for YI and SF did nothing to aid speed, while KSS broke entirely. Kirby's Dream Land 3 however did gain a nice speed boost if you want to try that out.
I know pretty much nothing about coding. All I can do is find instructions within the game itself that tell the SNES to enter idle loops, which we can skip when emulating the game.
i love my phat psp... that fat psp is the one that i bought it in new york city when it came out.. i was waiting for the system for like a whole week... there were like around 17 people in front of me... but oh well
the other one in the left is an oqo model 2, its a umpc, a costly device but its worth it...