couldn't find a link in their downloads section for a dreamcast version 0.9.6. it's still version 0.9.5.
The Yabause team is happy to bring everyone a new release today. This release is mostly a bug fix and optimization release, but sadly the Dreamcast port doesn't see much of a speed up in it.
As for what has changed, here's the ChangeLog:
0.9.5 -> 0.9.6
sdl joystick core:
- Fixed it...
software video core:
- Improvements and bug fixes.
carbon port:
- Added detection of sdk in the build process.
- Changed the cd core so that the first device found is used.
Users shouldn't have anything to set up when using cd device now.
gtk port:
- Tagged more strings to be translatable.
- Fixed bugs when setting a resolution in settings.
- Fixed controller settings so keys can now be configured even if
emulation is not started.
qt port:
- Removed libsjw core.
wii port:
- Updated to use the last devkitppc.
- Added support for classic controller and for wiimote, disabled
keyboard support.
windows port:
- Added command line support.
general:
- Updated copyright for some files where it was missing or
inaccurate.
- Fixes and improvements to the build process: fixed cross compilation
of Qt port, added Wii port support, found a better way to "trigger"
compilation of gen68k, fixed a bug when calling the sub-configure,
.inc files are now cleaned, added MINI18N variable support, forwarded
distclean rule to qt makefiles, configure now make sure the compiler
is a cross compiler when cross compiling
- Added a workaround for the "limits.h" problem... now distros should
fix their headers...
- Fixed the .desktop files for linux (gtk + qt ports)
- Added translation files for fr and pt in the repository.
Yabause 0.9.6 can be downloaded from http://yabause.org/download/ .
Sylverant PSO Server
http://crabemu.sourceforge.net/
irc.freenode.net #dreamcastdev #dcemuuk #yabause #ljsdcdev
couldn't find a link in their downloads section for a dreamcast version 0.9.6. it's still version 0.9.5.
I'm not sure why the download page hasn't been updated.
Here's a direct link:
http://sourceforge.net/project/downl...9.6-dc.tar.bz2
Sylverant PSO Server
http://crabemu.sourceforge.net/
irc.freenode.net #dreamcastdev #dcemuuk #yabause #ljsdcdev
now how many frames can I get on this wild beast?
It depends on the game you're running.
The averages in my testing so far have been:
In movies - 2.1 FPS
In game - 4-6 FPS
Sylverant PSO Server
http://crabemu.sourceforge.net/
irc.freenode.net #dreamcastdev #dcemuuk #yabause #ljsdcdev
will it play saturn games at all?
Never have I (or anyone else that I know of) claimed that Yabause's Dreamcast port was usable for anything other than the novelty factor. As the README.DC file in Yabause says, its essentially just a fancy tech demo: proof that it is indeed possible to emulate the Saturn on the Dreamcast.
It does play games, just really slowly.
Sylverant PSO Server
http://crabemu.sourceforge.net/
irc.freenode.net #dreamcastdev #dcemuuk #yabause #ljsdcdev
was a D3D plugin ever developed for Yabause?
are the dreamcast Yabause setting set to
320x200, 256 colors or less, mono audio?
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